If i'm correct, the new hud is medically a bad design

femmé·7/23/2015, 6:05:58 AM·2 votes·820 views

Alright i'm not a doctor but if I recall if you were to enter a room and you had no idea what was in it the first things your eyes will immediately look at is food, sex, or something moving. The moving part is what I want to bring up because with the new hud we have most of are information put in the bottom right corner of the screen. This includes: fellow champions/slain enemies, your cs, your kda, and your items. This means that the minimap is distracting you from getting almost ALL of your information about your champion and stats in the game. Why? Because when your eyes move down to look at that corner the first thing your eyes will center on (no matter what) is the one thing that is showing constant movement, your minimap. This means you're being distracted from the information you wanted in the first place because cho just appeared toplane. Now i'm not an optician so in the case of the new hud I could be wrong but I do believe that this is one of the main reasons everyone is having so much trouble with the new hud (other than it all being tiny and crammed) and is more reason for the hud to be reverted. Thank you.

2 Comments

LastProtagonist7/23/2015, 6:42:26 AM1 votes

I feel like it's the complete opposite. Because the minimap blends in (at least with SR,) to me it's practically invisible. I used to be able to track wtf was going on with the minimap in my peripheral vision, but now I can't. Because it blends in so much more I have to stop what I'm doing and try to focus on where the hell the minimap even is before I can even interpret any information from it.

This is really bad design, imo.

GoForkUrself7/23/2015, 6:57:35 AM1 votes

It is exactly it for me. If nothing moves on the minimap I can see everything just fine. Too bad something always moving.