A Plea for a Re-Examination of End-Game Statistics Reporting
It seems to me that this useful record-keeping system hasn't been paid much attention in the past 2 years...
A few points:
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It can be observed that the end-game numbers for certain Runes like Guardian and Font of Life exceed the totals for Ally Shielding and Ally Healing on the Statistics page. I conclude that all or some of the impact of these Runes was never worked to apply to the Statistics Page numbers. Please fix this.
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Ally Healing and Ally Shielding and Vision Score, being relatively new additions to that page, are not retained in the Statistics in Match History. (Ally Healing and Shielding is lost in client Match History, and all of these are lost in Web Site Match History.) Please fix this.
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New Runes Statistics and Build is not recorded in Web Site Match History Build and Statistics. (However, when "Runes Reforged" was first implemented, they were recorded and this can still be seen in Match History from that period.) Please fix this.
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Last year, Celerity end-game statistics reported the maximum stats gained by the rune in game. It now offers "distance traveled", not immediately meaningful. Please change to report the maximum MS gained from the rune.
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Many items report their own statistics in-game. Please retain these statistics. On the Overview tab, end-game, a full item description is offerred. Please change the tooltip to include below the item statistics as of game end (Deaths Defied, Turret Damage, Bonus Gold etc.); it would also be useful to tally number of item activations for item actives (Righteous Glory, Bilgewater Cutlass, etc).
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IN-GAME tooltip for Phase Rush - please display when the Rune has been activated, number of activations. A counter that showed number of stacks to activate would also be useful. Phase Rush has the worst tooltip of any Rune.
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Grasp of the Undying: Please record the number of activations in the end-game statistics.
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VS team tab info in-game has changed, unmentioned elsewhere. Previously, it showed the actual Vision Score. It now seems to show wards dropped, or some smaller calculation. Please revert.
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Specific Champion statistics such as are available in game (stacks, for example) should also be available in post-game. In general, we would like full personal statistics (armor, AD, health etc) at end-game to be available post-game. The game time when certain milestones were reached, like maximum stacks on a capped mechanic, should also be recorded. (I realize that this information might be gleaned post-game by reviewing the actual match, but this is sometimes tedious. Furthermore, if the game wasn't downloaded or recorded, then it's impossible.)
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Please extend the retention to down-load matches to more than 20. Please also make these available from Web Site (Full Match History) view.
If this request would be better posted elsewhere, then please advise.