should changes be made to the vision plants in 8.4?
based on the location of vision plants they seem to be orbiting neutral objectives. if players are saying their's too much vision in the game then maybe we shouldn't be able to aim it and instead have the object shoot into the air and spread a dust that would reveal invisible minions, neutral objectives, and wards. (this plant would not influence champions who are in stealth mode) so that the vision isn't revealing a majority of the wards on any side of the map. this would strengthen the red trinket and blue trinket because of the trinkets practicality (it is not as dependent on neutral objectives.) I believe we are heading into a meta where junglers will be forced to pick either blue trinket for security or red trinket for enemy insecurity. and at most teams are going to have 6 yellow wards, 2 red trinkets, and 3 blue trinkets. Revealing all 6 enemy wards by simply attacking a range reduces the practicality of wards. the best wards placed are the ones you never expect. and receiving this much information from one plant without any consequence is really harmful to the jungle play. I believe that focus of inspiration when implementing these plants was to reveal neutrals anyways, so this wouldn't hurt the late game tactical opportunities as much as it would an early game rift herald solo OR an early game drake solo. I believe having a vision radius that flows directly around the plant would be alot closer to the red trinket, and not an entirely different type of vision on its own. in short, I don't believe this amount of vision fits inside the map as something players (like myself) should be receiving for free.