Yuumi should not be played in bronze
Literally when ever i play against Yuumi i always win the game.
She does nothing, she attaches to someone, then her whole team dies and she survives and does NOTHING. when she is not attached she is USELESS.
Literally when ever i play against Yuumi i always win the game.
She does nothing, she attaches to someone, then her whole team dies and she survives and does NOTHING. when she is not attached she is USELESS.
I've never seen somebody complaining about being able to win for free
Plenty of champions should not be played in bronze
List goes on
I mean, I'm bronze and I'm not gonna stop playing Yuumi in bronze. She's my highest winrate champion, for one, so she can't be all bad in there.
Honestly since they need the person their latched onto to make good decisions its reasonable for why yuumi doesnt work in low elos, thats why being in gold I welcome my enemies picking yuumi into me :D
Bronze should be playing things like
I can Confirm Even in Silver , I played in lane with Yuumi many times What do they do? They attach to you and do nothing The only thing they do is Spam Q which they miss half of the time They don't gtfo and actually use their auto attack to proc spellthief
Ironically Yuumi is the support my friends hate seeing an enemy take the most. They'd rather deal with Pyke or anyone else
Can confirm also worthless through gold. Only champ I'll ban if I see a teammate pick.
If your team has either
or
, then she is an awesome pick. If both, then that's better.
Meta stands for most effective tactics, and that will vary by ELO.
Enchanters in general aren't the best pick below Silver. You can't create plays for others if they don't know how to play. It's usually easier to play the mages til you're out of the woods. Enchanters truly shine in a team fight as well, and in low ELO grouping isn't always going to happen. I'll regularly see Bronze games where someone is like 24/8/3 and there's people on the same team that are like 1/5/2. The lower you go, the less kill participation there is.
Yuumi was clearly designed by someone who doesn't understand that enchanters do require you to play engaged. It just rarely reflects that in the stats. As an enchanter you are fragile and need to react quickly to incoming threats, especially in this one-shot meta. You're often a high value target on top of that, if not number 1 on the list.
Yuumi doesn't require you to be alert almost at all. All she requires is that you have a pulse and a passing interest in the game, and a champion that requires such a small amount of interaction can't be powerful without being broken. This is especially true in higher ELO/pro play. Yuumi was super safe, and instead of requiring her to be more interactive, they nerfed her lane bully potential. It was a nerf she deserved with how safe she was, but not the right choice ultimately.
What many of us dislike about Yuumi is not how hard she can poke in lane. I rarely lost against her in lane as Soraka even before the nerfs. The issue was always how safe she was while being able to poke, and the fact that she was never punished for losing lane when you had to work so hard to win the lane against her. She could just hop onto a bruiser or hyper mobile assassin that won their lane and they'd be hard to kill.
That's still true, unfortunately, but going against Yuumi in lane is basically a cake walk now. The issue that Yuumi has is that if you're against a competent bot lane, then the game will be over before you get a chance to hop onto a another carry or your ADC that's pretty much in a 2v1 is going to be cranky and tilted.