Graves' rework has achieved what Urgot was meant to be
Not sure if anyone else has brought up this topic, but has anyone else realized the new Graves has done what Riot tried to do with Urgot?
Think about it. Graves is a short range marksman with innate tankiness, a build centered around CDR, tank stats, and armor pen, and he is rewarded for staying in a fight by being given free resistances. The only real difference is Graves has high wave clear and burst, where as Urgot is more of a poker with his Acid Hunter.
But hey, I think this Graves rework is a step in the right direction for when Riot eventually reworks our big crab monster.