The state of Lux?
So basically as I said in another thread I have been trying out different control mages because I think they will be much more powerful then the assassin in season 6. The only control mages I consider myself decent on are swain brand and maybe azir. However azir is about to get reworked it appears, and swain is really matchup dependent, and brand just isn't nearly as good against players who know what they are doing. So I decided to give lux a try yesterday and really liked how it worked. I love the wave clear and I love her team fighting for sieges. My question is someone told me she's about to get a nerf, and said riot even said they over buffed her or some crap. Is this true? I feel like with some practice lux could really be a force to be reckoned with right now so I basically am going to spam her in games if this is not true. If this is true though I'll find someone else because last time they nerfed my champ(kassadin) I found him unplayable...
- Grag has an answer for everything Lux does. Poke is basically negated by Happy Hour, while Body Slam means she can't safely try to proc Illumination on you. You can block a lot of her burst with Drunken Rage, match her pushing with Barrel Roll, and deny her the ability to tower-hug with Explosive Cask. Lux simply has nothing to counteract Gragas.
- You cannot trade with Viktor as Lux. You can outrange him with your E, but trying to proc Illumination means taking a Power Transfer to the face. His Death Ray easily slaughters minions, meaning you can't outpush him, and if he Flashes at you he can obliterate you with a full damage combo. Your only hope is to fish with Q's, which isn't good against a skilled player.
- Xerath completely outguns you, outpushes you, and doesn't have to worry about mana while your E eats up your supply. His E also works strongly against you because you always stay at long range (and easily hits you if you try to proc Illumination on him). Your shields are designed for long-term damage, not burst, so he can easily breach them.
Assassins need to get up close to do their thing, and the donger loves having people step up into his turrets. Even though
is taking a nerf, it's active still grants you free hits with turrets if you get dived. Likewise, there's some changes to
I believe it was, that allows every attack from the turrets (not just the lasers) to heal Heimer.