Wat about ashe? :Thinking face:
I mean, her Q hitting you with hard true damage now that CANT BE NEGATED while perma slowing you, is kinda a pain in the ass, just imagine, ashe becoming the new tristana bc of the true dmg changes XD
I mean, her Q hitting you with hard true damage now that CANT BE NEGATED while perma slowing you, is kinda a pain in the ass, just imagine, ashe becoming the new tristana bc of the true dmg changes XD
Ashe still won't do terribly much damage. She's still Ashe.
And her losing IE's damage bonus means she loses the certain damage boost she used to have. Although she will get her harder slows more often, I suppose.
Except that the infinity edge true damage CAN be negated, because randuin's and tabi's both apply before IE crit damage conversion. Which means 32% less true damage (in addition to the reduced other damage) if you buy them. Please at least properly read Riot's notes on the items before complaining about them.
Except that the infinity edge true damage CAN be negated, because randuin's and tabi's both apply before IE crit damage conversion. Which means 32% less true damage (in addition to the reduced other damage) if you buy them. Please at least properly read Riot's notes on the items before complaining about them.
true damage cannot be neglected by any source in the game, your logic does not apply to league, sadly..
Except that you haven't read up on Riot's notes about how IE interacts with other items. Randuin's and Tabi's apply to the damage calculation** before** the true damage conversion.
Which means if you get hit by a crit that would deal 1000 damage pre-resists, it reduces it by 32%, reducing the crit to 680 damage pre-resists, of which 20% is converted to true damage, which means 136 true damage instead of 200 true damage on the crit. This effectively negates 32% of the true damage you would take.
Shields also negate true damage, but that's not the topic.
Except that you haven't read up on Riot's notes about how IE interacts with other items. Randuin's and Tabi's apply to the damage calculation** before** the true damage conversion.
Which means if you get hit by a crit that would deal 1000 damage pre-resists, it reduces it by 32%, reducing the crit to 680 damage pre-resists, of which 20% is converted to true damage, which means 136 true damage instead of 200 true damage on the crit. This effectively negates 32% of the true damage you would take.
Shields also negate true damage, but that's not the topic.
well then i guess i thought wrong, good day!
Lol you didn't reply to him schooling you.
Ashe will still be the lowest dmg adc in the game.
Don't forget conqueror, seeing it on all ADCs now.