Adding a bit more duality to Kindred
Change Kindred's passive to be so that Lamb's attacks (normal AAs) do current health damage if the target is facing Kindred and Wolf's attacks (W and final E proc) do missing health damage if the target has their back turned to Kindred. Lamb does extra damage if the target is accepting their death and Wolf does extra damage if they flee. I have no idea if this would make them too strong or too weak, I just thought it would be a way to make add some more duality to Kindred without making massive kit changes.