Azir nerfs in 6.11?
These Azir nerfs for 6.11 are way too big.
Arise! (W) can no longer be used on towers to deal 60-230 (+.4 AP).
Emperor's Divide (R): Wall duration lowered to 2 seconds from 5/6/7 No longer grants 20% movement speed for 1 second when passing through wall for Azir and Allies
Since Azir's release he has been the most bugged champion ingame. ATM Azir has 49% winrate, meanwhile Malzahar has 57% winrate All u did to Malzahar was to increase his passive CD by 7... Azir was supposted to be balanced by his high skillcap, many people not being able to play him right and ending up feeding. Yes Azir is pretty strong if u are experienced with him but he still has alot of counter play and his decision making matters alot. Azir was and is perfect the way he is right now...(fix bugs) 49% winrate is decent but if these changes will come to live his winrate will drop alot, maybe 41-42%.
Show some love Riot and revert the changes so Azir can live another day.
