Azir nerfs in 6.11?

ŁiL DEPRESSED·5/20/2016, 12:47:02 AM·11 votes·12,976 views

These Azir nerfs for 6.11 are way too big.

Arise! (W) can no longer be used on towers to deal 60-230 (+.4 AP).

Emperor's Divide (R): Wall duration lowered to 2 seconds from 5/6/7 No longer grants 20% movement speed for 1 second when passing through wall for Azir and Allies

Since Azir's release he has been the most bugged champion ingame. ATM Azir has 49% winrate, meanwhile Malzahar has 57% winrate All u did to Malzahar was to increase his passive CD by 7... Azir was supposted to be balanced by his high skillcap, many people not being able to play him right and ending up feeding. Yes Azir is pretty strong if u are experienced with him but he still has alot of counter play and his decision making matters alot. Azir was and is perfect the way he is right now...(fix bugs) 49% winrate is decent but if these changes will come to live his winrate will drop alot, maybe 41-42%.

Show some love Riot and revert the changes so Azir can live another day.

item 3070 Azir item 3070

28 Comments

blfUvZ8Ybu5/20/2016, 12:48:13 AM4 votes

They reverted to three seconds wall duration.But still huge nerf.Still brutal, still unjustified, still unreasonable.

I like your explanation.You explained very well.

They will destroy soloq Azir players again.He won't be rewarding anymore.

Who is looking Azir's balance changes?

LL Fatality6/6/2016, 8:19:48 PM3 votes

I "love" u riot. zed is still op!!!. alright, but u nerfed azir?! until patch 6.11 a good azir could beat zed (but hard). now if u pick azir and zed is in the enemy team your teammates will see " A summoner has disconnected" or azir with 0/11... I am main azir and now is so hard to win with him. After u nerfed nashors tooth with lower atack speed... Please think again and dont ruin this champ. item 3070 Azir item 3070

P.S. DON`T IGNORE SO MUCH COMMENTS

Bellows5/20/2016, 12:52:52 AM2 votes

I second this even though I main Aurelion Sol.

Hes got more in common with me and more grandure.

Defended5/20/2016, 1:17:27 AM2 votes

Wow. I love azir mains. They just cry about something small....

Azir is way too strong. As someone whos PLAYED HIM before all these dudes did, the champ has a lot for him. Needs a nerf

CR4ZYRONDH4VI5/20/2016, 1:50:12 AM2 votes

Lets just say that Azir is on Riots hit list haha idk lol.

MunchCrunchLunch5/20/2016, 2:23:23 AM2 votes

they don't like when a champion is ban or pick in 99.99-100% of pro matches. which is understandable. the problem is that they don't need to nerf them. they just need to buff the style of play that counters these champions at least so that there is more variety in pro play. not just through champions but as a game

ever since pre season your rewarded less for getting kills and rewarded more for going with a team fighting split pushing comp.

ZeniLord8/31/2016, 2:17:02 PM1 votes

i've never seen a girl champ got nerffed ,,,, since day of release .... but azir got bizzliionz nerfing ... now he is unplayable ...... his range is so short with soldiers even their attack range is shorter

TheFrozenChosen5/20/2016, 1:01:14 AM1 votes

I honestly had no idea about using your w on turrets and still got the turret down really fast, so that won't effect me at all. And I think it's kinda balanced. But the ult does seem a bit nerfed, I guess not it's mostly just useful for pushing them and not locking them down. It would be nice if it scaled to at least 5 or 6 seconds though.

Risk Addict5/21/2016, 6:16:06 PM1 votes

I agree this is some brutal, unjustified nerf to Azir. Probably won't be playing the poor guy from next patch on if this goes through. I can't disagree on him needing a nerf mainly due to competitive but also because his insane strength but you're basically halving (30-50%ing) the power of two of his abilities. Meanwhile I have to ban champions like Malzahar every game because it's impossible to counter.

Hodorqt5/22/2016, 6:11:53 PM1 votes

I'm an Azir main 56.1% winrate (212 games). My opinion about the nerfs is the following. The W nerf is okay. Riot I got it now when auto attack deals magic dmg aswell on turrets now Azir siege became too op.. I got it. But what is this 3 second maximum duration on the ultimate???? This is way too hurting, how I'm supposed to survive 2 assassin in a Tf if you makes my core last for 3 seconds only. Nerf on the Nashors is no needed aswell. I really want to get some insight why u guys think this nerfs are needed. 1/10 Azir players know basically what is he doing how is it hurting for you If that 1 guy who plays 0/24 Azir to Master him gets the benefit??

LA Losty6/5/2016, 8:31:02 AM1 votes

Most difficult champions have 50% or less winrate. This doesnt mean they are unbalanced in any way, its simply because they are harder to play. That doesnt mean that a champ should be stronger than others simply because he is hard to play. (High skillcap doesnt necessarily balance a champion). Azir will probaly still be viable, since he brings alot to the team. This is also why he has been a contested pick in competitive for ages. I dont agree with the nerf on his R as zoning was a nice tool, i would rather have his dmg nerfed. Anyway, a nerf is a nerf and he had it comming. He has cc, engage, disengage, zoning, TONS of dmg, scales super well, very strong seige and ridiculous poke and he can summon a tower which is quite useful too. Lastly if you think Azir is still the most buggy champs im pretty sure you are wrong, or at least he is tied with Yasuo. Sometimes Yasuo just freeze and cant aa after his ultimate (this is the worst bug), your knockups sometimes dont knock up at all, and there are some spells that cant be blocked or only gets blocked by the windwall half of the time. I just mentioned a couple here :P

SpiderPigyXD6/7/2016, 7:20:38 AM1 votes

Riot please bring back the champion i once loved to play :'( </3

Tree4rog8/23/2016, 9:14:51 PM

Honestly, I feel Azir's nerfs were too hard. I think a simple change like increasing the cooldown timer on his wall, tweaking the damage on Azir's W against towers and causing him to use all stacks rendering his mobility once he commits. Azir is a control mages and being a control mage, you have to make decisive decisions based on the given situation.

Azirs uptime was over powered despite making mistakes, but instead of tweaking his uptime, riot smashed the hammer on this champ hard. Another prime example that riot is in control of the meta.