Kindred tips?

Eoroch·11/20/2018, 4:32:25 AM·1 votes·2,967 views

I know it'll sound like I'm complaining because I kinda am but... I am really struggling with Kindred. I know they have a good early, but they're also super squish, so invading for marks isn't really an option that early without help (not to mention the q over walls is so short range that it can make it nearly impossible to get out in time if the enemy jungle appears). Ganking lanes early is something I can do really well on Kindred, and it can get me fed. However, when your team refuses to let their laner push whatsoever or do a hard engage to push them off right before I get there, it makes it a bit difficult to get that snowball Kindred can be capable of. These statements are, of course, all in my opinion. But more to the point - any tips on playing Kindred/getting around some of these obstacles?

8 Comments

videorfeak11/20/2018, 5:25:10 AM2 votes
  1. Focus down marks over literally anything else early-mid game
  2. As with any jungler, make aure you always get first dragob, and every dragon thereafter
  3. Work with yoir top laner to secure rift
  4. Mark enemies who are already low and go in and ks or at least get an assist, if you get stakcs you carry and if you dont you lose.
hi ìm groot11/20/2018, 5:49:52 AM2 votes

Champion is kind of awful atm, there are jungles/comps that she'll do well again, but its a very narrow list, and most meta jg's will fk u up.

Make sure you're not prioritizing the marks over effective jungling. If you have priority already in the area of the mark, go for it. But if you frequently take risks to get marks, you'll find yourself punished and behind (enemies can see those marks to) and too weak to contest further marks.

Instead focus on the areas you can gank, and try to keep them marked and gank frequently. Counter jg to keep yourself always ahead of the enemy jg, you have to be able to duel most enemy junglers to be effective. You have very effective at getting drags and rifts so they should be a priority, you do not want to fall behind in the early because you will lose in the late.

Game became pretty fk'd this season as far as variety goes though so mostly I would just really recommend not playing the champ unless as a side pick into teams that it is actually good against.

QueenYum11/20/2018, 5:56:35 AM2 votes

Don't focus on marks that early... only get marks when the enemy jungler is busy with another lane, use smite on your marks.... don't use them on your own jungle early game, focus attack speed and crit.... and if you see a lane winning mark an enemy on that lane which you think will get killed so you can get an easy mark by assisting, Marks aren't necessary for an op kindred late game, but you might as well just get them.

Don't chase marks so hastily, you'll die often, you'll get left way behind and you'll be nothing more then an easy kill. So, try not to get killed over a mark, you'll lose the mark and the entire game.

In mid game when you're strong enough to kill jungle camps in under 5 seconds.... chase all the marks you can, and get out as fast as you can.

Baa Woof11/20/2018, 6:04:04 AM2 votes

You can always ask for advice about Kindred at reddit:

https://www.reddit.com/r/Kindred/

Valerdi1/27/2019, 2:03:34 AM2 votes

There really isn't any point to play her as she's the weakest champ. That's because she happens to be the only balanced champ in LOL; The other that I know of WAS Bard. Not sure why rito hates her so much thinking she was op at any point when she wasn't. She has no escapes, no cc, her dmg is beaten by a lot of other champs. Her hunt passive could potentially make her op but NO ONE WILL EVER REACH THE AMOUNT OF HUNTS for that. So that's no excuse to nerf her when in fact she needed a buff because she relies on hunts to get balanced. But it's very easy to deny her hunts, I think there's a pattern on what gets marked, and I rather not say but its pretty obvious. Really Kindred is a late game champ assuming she gets hunts which like I said easy to counter because she deals less dmg than others and is very squishy with no cc or escapes.

A buff or rework on her abilities is a must I suggest:

Stats

  • Her basic attack range should be 550 or 600
  • Movement Speed should be 350

Passive

  • All monsters should be marked not just river and enemy jungle
  • Marking baron should start at around 10+ hunts not 6
  • Actually randomize marks, rather not say why this needs to be done, but its obvious if you notice it

Q

  • Increase hit range probably to match her basic attack range or half of it (optional - does not scale with passive increased range so it would only match her starting attack range)
  • Increase distance travel of vault by 25% up to 50%
  • Kindred should still be able to basic attack while vaulting

W

  • Give True Vision within AOE even in bush / Or True Vision can only activate when in AOE and enemy is under 50% HP
  • Prioritize weakest and nearest enemy champion
  • Wolf should travel to targets faster/instantly and doesn't need to return to middle unless there are no enemies in range. Meaning if an enemy goes into AOE as the wolf is heading towards center it will turn around to attack instead of going to center.

E

  • Ability should also act as a basic attack instead of just marking, doesn't count towards the bonus dmg. It just happens to attack while it marks.

R

  • Increase the HP threshold for you and allies by 50%. So while enemies stop at 10% hp you and allies would stop at 20%
  • Enemies do not heal (optional)
  • Reduce AOE by 30%