Sightstone enchantments! Help achive supports endgame fantasy!
The life of a support, warding rivers, pinging endlessly, and spending gold on more stuff to help you the ADC.Starting off with their little gold items
and poking the evil enemy ADC
, healing your wounds from their evil support
, simply staring blankly at your soul while they spam their laugh every chance they get
, or saving you at 1 health. Soon they recall they'll be lucky to get a
to keep you even safer!!! Then some more stuff to protect you from assassins
! Or simply some armor to soak up more hits for you. but later in the game comes that time when their inventory is full and they are left with a despicable
upgrade with some measly health. " I don't need more health I wish I could get more armor" said the support! well too bad you only get one choice! for 800 more gold you get a extra ward and 250 more health NOICE
!
I propose we give Sightstone enchantments similar to that of junglers enchatments as to give supports that choice and endgame fantasy! now while I don't have the greatest ideas as to what could be done here are some suggestions off the top of my head!
REVISED EDITION FROM HOFFMISC http://boards.na.leagueoflegends.com/en/player/NA/Hoffmisc
Important Things To Note:
- These are all considered gold income items and cannot be purchased together, or any other gold income items (I’m lookin at you Hunter’s Machete)
- They cannot be purchased until level 11
- Cannot be purchased if you have Smite as a Summoner Spell
SIGHTSTONE ENCHANTS
WARDEN
3000 Gold (405+
+
+
+
+[
,
,or
])
+300 Health
+25 Armor
+Base stats and Unique Passives of Gold Income Item
Unique Passive:* Ward Refresh* - Holds 5 charges and refills upon visiting the shop.
Unique Passive: Ghost Ward- Consumes a charge to place a Stealth Ward that reveals the surrounding area for 3 minutes. A player may only have 3 Stealth Wards on the map at one time.
Unique Passive: Frontline Defense - Nearby allied champions gain 20 Armor and 50% Base Mana Regeneration.
Active Unique:* Ghost Ward* - Consumes a charge to place a Stealth Ward that reveals the surrounding area for 3 minutes. A player may only have 3 Stealth Wards on the map at one time.
This is a rather neat item so it costs a bit more for the sake of balancing since I dont know how well this would even do.
SAVIOR
3150 Gold (35+
+
+
,
,or
)
+35 magic resist
+25 damage
+150 health
Unique Passive: Ward Refresh - Holds 5 charges and refills upon visiting the shop and also recharge at a ward every 180 seconds.
Unique Passive:* Ghost Ward* - Consumes a charge to place a Stealth Ward that reveals the surrounding area for 3 minutes. A player may only have 3 Stealth Wards on the map at one time.
Unique Passive:* Lifeline* - When you or a nearby allied champion takes damage that would leave them under 20% of their maximum health they gain a shield for (9 x Champion Level) damage for 4 seconds. The shield’s amount is increased by (2 x Champion Level) for each Ward Charge this item is missing. (To promote the use of charges) (90 second cooldown)
(Prioritizes champions based on damage dealt to them so a
with 1000 health getting bursted by viegar for 1100 damage ( haahhahahha I made my self cry :c 
) would get saved than a
with 850 health
WANDERER
3050 Gold ( 135 +
+
+
)+
,
,or
)
+200 Health
+200 Mana
+30 Ability Power
+Base stats and Unique Passives of Gold Income Item
Unique Passive: Ward Refresh - Holds 5 charges and refills upon visiting the shop.
Unique Passive:* Ghost Ward *- Consumes a charge to place a Stealth Ward that reveals the surrounding area for 3 minutes. A player may only have 3 Stealth Wards on the map at one time.
Unique Passive: *Spirit’s Passage *- You and other allied champions gain 10% increased movement speed while moving towards wards placed by the owner of this item.
SUGGESTED BY IRELIA BOT: http://boards.na.leagueoflegends.com/en/player/NA/Irelia%20Bot
VISIO
3150 Gold (235+
+
+
+
,
,or
)
+350 Health
+200 mana
+10% Cooldown Reduction
+Base stats and Unique Passives of Gold Income Item
Unique Passive: Ward Refresh - Holds 5 charges and refills upon visiting the shop.
Unique Passive: Ghost Ward - Consumes a charge to place a Stealth Ward that reveals the surrounding area for 3 minutes. A player may only have 3 Stealth Wards on the map at one time.
Unique Passive: Far Sight - Wards placed near each other gradually increase their range to a maximum of 1375 (base is 1100 for reference) over 10 seconds.
Thanks again to Hoffmisc's for the revised and EASIER to read version xD! So tell me what you all think? What are some suggestions that could further improve or balance these items?What other enchantments would be nice?
your friendly neighborhood support, Mikey6018
or
, so just make those build out of it with the 
don't like