Solo Queue Suggestion

Apoptosine·4/25/2015, 6:55:15 AM·3 votes·929 views

I'd like to make a suggestion to shake up and create a new dynamic in the solo queue game mode. It's simple really, although I don't know how hard it would be to do for you but it goes like this:

At the end of a solo queue match create an option for the winning team to click on to "stay together another match." IF and only if all members of the team click on it, they will be entered back into the solo queue or team queues or a new queue set aside particularly for these match-ups (I'd really be inclined to let it go back into the solo Queue for matchmaking time, at least at the start of the program). The team would then carry it's match making stat ratings, and a "pre made" matchmaking modifier--perhaps slightly below a fully premade team's rating modifier (since the players may have got together on Curse or whatnot)--into the solo queue.

Of course this option can be made available to the losing team too, since many games can be really close and the players could have enjoyed their team even thought hey lost, I'd highly recommend it for both the winning and losing teams. Essentially this rewards people for playing not only well but well as a team and as team mates and offers them an opportunity to play again, if only but for an additional game.

It could make the experience of entering the solo queue more than just a one off game. Even thought he odds are low everyone will opt for the follow up game, because people often have other irl commitments, it offers that opportunity, and this opportunity can have an effect on the community and individual's behaviors. It sort of changes the context a little.

9 Comments

Apoptosine4/25/2015, 9:03:52 AM2 votes

On giving it further thought, a feature like this may be required to only "kick in" when there are no duo pairs within the groups... reason being that if there are a smurf/boost duo, those teams may "ride" the boosting pair--although it also increases the odds another team might have the same. However if duo presence is filtered out, it's an easy solution if this should occur.

Also if it's a hit, or a success we might have to rename the solo queue to something else... <:O

SMFC4/25/2015, 7:46:46 AM1 votes

anything that makes players stay together and may be form 5v5 in process is + from me

Apoptosine4/29/2015, 7:45:23 AM1 votes

It's time for the Solo Queue to transform to something new

Apoptosine4/29/2015, 9:57:43 PM1 votes

So like during Champion Select, players would have a box or something to check off if they're "open to another follow up match." This is a non commitment, only an indicator for everyone so that they know they've all got the time and are interested. So basically if things go well then after the match, WIN or LOSE, the team can all click in again, and go to a holding lobby, where they can take a few minutes break or something and then click all ready and once that's done the matchmaking process begins again.

The only problems I'd guess there might be is in the current matchmaking algorithms, which make construct match ups by juggling players into teams. It would have to juggle only one side or something. this could take a little more time depending on the level of play for the matchmaking process to complete itself. Anyhow that's about how it'd appear to players.