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Solo Queue Suggestion

Apoptosine··3 votes·929 views

I'd like to make a suggestion to shake up and create a new dynamic in the solo queue game mode. It's simple really, although I don't know how hard it would be to do for you but it goes like this:

At the end of a solo queue match create an option for the winning team to click on to "stay together another match." IF and only if all members of the team click on it, they will be entered back into the solo queue or team queues or a new queue set aside particularly for these match-ups (I'd really be inclined to let it go back into the solo Queue for matchmaking time, at least at the start of the program). The team would then carry it's match making stat ratings, and a "pre made" matchmaking modifier--perhaps slightly below a fully premade team's rating modifier (since the players may have got together on Curse or whatnot)--into the solo queue.

Of course this option can be made available to the losing team too, since many games can be really close and the players could have enjoyed their team even thought hey lost, I'd highly recommend it for both the winning and losing teams. Essentially this rewards people for playing not only well but well as a team and as team mates and offers them an opportunity to play again, if only but for an additional game.

It could make the experience of entering the solo queue more than just a one off game. Even thought he odds are low everyone will opt for the follow up game, because people often have other irl commitments, it offers that opportunity, and this opportunity can have an effect on the community and individual's behaviors. It sort of changes the context a little.

9 Comments

Apoptosine2 votes

On giving it further thought, a feature like this may be required to only "kick in" when there are no duo pairs within the groups... reason being that if there are a smurf/boost duo, those teams may "ride" the boosting pair--although it also increases the odds another team might have the same. However if duo presence is filtered out, it's an easy solution if this should occur.

Also if it's a hit, or a success we might have to rename the solo queue to something else... <:O

MićaĆomlaDJ1 votes

Wait you want this to be for solo Q ranked too? Then people could just all get on skype or TS and be like a ranked team. I think this should only be for normals/TB/normal draft pick

Apoptosine1 votes

It would be a feature, for solo queue ranked, yes. The key being that the team, if it comes together (and there's a lot of odds against it, just because people have their own schedules), would be facing either another impromptu team, or a set of Solo Queue players higher than their previous match. The matchmaking would bring the impromptu--yet still solo queue generated team--up in it's rating so they'd be facing a team above the relative level they were matched with previously. The various players would earn LP the same way and hvae their other ratings adjusted also. Essentially they'd face a bigger challenge. The assumption is, whether the actual case or not, that they will have all gotten on to Curse or some other VoiP.

What it does is incentivize people beyond the one game. The rest of it is details and measures to throw off any abuses.

Apoptosine1 votes

{quoted}

Wait you want this to be for solo Q ranked too? Then people could just all get on skype or TS and be like a ranked team. I think this should only be for normals/TB/normal draft pick

In further consideration it would be a major change. When RIOT developed LoL they came up with a vastly superior matchmaking system to replace the fashion by which people got together to play DotA. They also addressed many of the flaws in DotA's "basic push map," design, among many other things, and LoL was empirically it's own outside of the broad head to head push map concept.

In maling the solo queue, it might be asked, now if it can't be improved. Well I think the best way to improve it is to essentially add an option to it, the rest is essentially unchanged. What it would come down to would be numbers. I would guess that the number of solo queue team's "staying together for another one" occurrences will be low--if at least at first. So the efficient thing to do would be to have them "upgraded" appropriately for their next match. For example a group that averages a Bronze 5 type elo would get boosted to a team that averages a Silver 1. Later, depending on how things are received these "impromptu" match-up teams might be matched against each other, and in effect they're just as likely to get matched up with each other using the same queue matchmaking processes already in place.

The idea is to open a door for those players seeking more than their own self gratification over misconstrued playmanship. It is a logical tool for a game that stresses team work over individual hot dogging--even though both are required, in a sense, there's a lot of loners out there that can come out of their shell, and there's a lot of players that are ready for just an opportunity to take their play to the next step if they--let's just say "stumbled" into the right group of people.

Apoptosine1 votes

{quoted}

Wait you want this to be for solo Q ranked too? Then people could just all get on skype or TS and be like a ranked team. I think this should only be for normals/TB/normal draft pick

Yes it's specifically for Ranked solo/duo queue. Ostensibly it's an opportunity for another game or two with the same group of random people, for healthier challenges and individual ranking reward, however it's also an opportunity for people to friend each other, and whatnot. It's like a spark before the fire.

As it is players run into each other at higher levels of play and it's from these processes that pro teams often seem to emerge. This is sort of a mechanism that the hundreds of thousands of other players in lower leagues can have to generate more organized team activity. It along side the champion mastery system can help people can pave way to more organic "player made" leagues.

SMFC1 votes

anything that makes players stay together and may be form 5v5 in process is + from me

Apoptosine

Thanks I hope it gets some visibility. <:)

Apoptosine1 votes

It's time for the Solo Queue to transform to something new

Apoptosine1 votes

So like during Champion Select, players would have a box or something to check off if they're "open to another follow up match." This is a non commitment, only an indicator for everyone so that they know they've all got the time and are interested. So basically if things go well then after the match, WIN or LOSE, the team can all click in again, and go to a holding lobby, where they can take a few minutes break or something and then click all ready and once that's done the matchmaking process begins again.

The only problems I'd guess there might be is in the current matchmaking algorithms, which make construct match ups by juggling players into teams. It would have to juggle only one side or something. this could take a little more time depending on the level of play for the matchmaking process to complete itself. Anyhow that's about how it'd appear to players.

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