Tahm Has A Better TF Ult On A Lower Cooldown

Nekolie·6/25/2015, 12:01:37 AM·2 votes·630 views

Tahm's ultimate max rank outranges Destiny by 500 units and its cooldown is lower at ranks 2 and 3. I know their kits are apples to oranges, but Its an extremely similar ability that's even more powerful than the original since it can take an ally with it. It even has a nice bonus passive that helps him deal additional damage. TF's losing his niche with this ability being added to the game and he's already pretty weak from the loss of DFG, mana changes (since his sustain was heavily nerfed right before), and weakening of lich-bane.

I think it shows he needs a bit of help here since clearly his kit is starting to show its age with new champions in the works. He needs a bit of love again.

Personally, I'd like to see some of the utility taken off PaC and being compensated with some ratio and damage buffs on the skill along with a remade E that more befits the assassin playstyle he is supposed to give (especially since if your burst doesn't kill your target, they will kill you). What would also be nice is to see is a non-random PAC ordering since the only reason that was added was for when gold card was AoE to round out his RNG reliance (starting gold card can make or break a fight). I'd even be ok with the duration being reduced to 1 second, so long as the damage was buffed up to a solid .7 ratio and given a base above 45 damage. Just...don't touch the minigame aspect. That's the only thing that keeps me playing the champion. I love that quirky mechanic in his kit. Finally, he needs a bit of a mana boost. Wildcards and PaC both take a whopping 100 mana to use!

7 Comments

Sire Hippington6/25/2015, 12:51:57 AM3 votes

TF has a instant point n click stun and his ult ports faster while also bringing **TRUE-**vision. As TF, you spot wards after aktivateing the ult, so you know if people see you port or not, and you can massivly lee screw invis champs like vayne.

Not saying TF couldn't use some work, but compareing those two ults doesn't really show much.

Also, i think TK helps TFs niche, as haveing both in your team adds for alot of global pressure. You port in with TF somewher for the stun, keeping them in place till your botlane with arrives with the TK express. just put a ward in the enemie jungle and global gank their jungler with 3 man and transition to Dragon.

Add in a splitpushing jungler like YI ir Shy asqwll as a strong split pushing toplane and you have a nice 1-3-1 splitpush, just that instead of heaving one of the sololanes porting to mid, all 3 can port from mid ti either top or bot, turmning a 1v2 itnot a 4vs2 and take the tower. with a good siegeing carry like Ashe(her ult can bring even more awsome global picks, land a cross map arrow and follow up with the river-express), it should be able to apply presure mid while staying relative save.

67chrome6/25/2015, 1:31:26 AM3 votes

Tahm Has A Better TF Ult On A Lower Cooldown

TF's ult essentially riddles the map with pink wards. The vision it offers is more potent than the actual teleport, especially in competitive play - as you can massively screw over any opposing strategy relying on stealth, flanking, out-maneuvering, split-pushing, etc. by just revealing where everyone is.

That alone makes it plenty different enough from the river king's ultimate.

SaltyKracka6/25/2015, 12:06:43 AM2 votes

You remember how wards win games, and vision is simply one of the most powerful things there is?

TK's ult doesn't give vision.

And even if it ends up as a better TF ult, that will be an argument for nerfing TK, not buffing TF.

Centuros6/25/2015, 12:20:39 AM1 votes

Put TF's second passive on PAC and give him a new ability. I hear that's all the rage these days.