I feel I shouldn't be 100-0 in 3 seconds as a full stack Cho'gath....

Furious Delisha·4/22/2019, 4:49:58 PM·6 votes·3,322 views

Lately ive been playing against a lot of Morganas and Neekos. Every time I get hit by a 3 seconds stun (which as a big, big cho'gath, happens a lot) I shouldn't be getting 100-0 without being able to do anything. Especially from champions who can safely stay outside the range of my scream while doing at LEAST 2000 dps after resists. It's pretty silly. Damage is a lil high, don't you think? And dont get me started on how hard it is to land Q on anybody who isn't blind or dumb (or Urgot). And they still have CC/Mobility to spare to stay away from my R unless I have flash... unless THEY have flash. What is the point of being immobile if all that does is make you an easier punching bag? And what is the point of being a tank building tank items if you still die just by getting caught by a single stray stun?

13 Comments

Hotarµ4/22/2019, 4:58:11 PM7 votes

There is no way a Cho'Gath is getting 100-0'd by a Neeko/Morgana rotation alone.

What is the point of being immobile if all that does is make you an easier punching bag?

It makes you an easier target, but you get the added bonus of almost one shotting anything you can get your hands on. Let your team CC someone first, then follow up.

It's pretty much a given that if Cho'Gath can ult the ADC, they're going to get one shot at nearly every stage of the game. Almost no other champion has a guaranteed one shot like that.

NaughtyWord4/22/2019, 4:55:58 PM5 votes

LEAST 2000 dps after resists

I want to know what build is being used where Morgana is doing 2000 damage per second.

Furious Delisha4/22/2019, 10:35:44 PM3 votes

People, I'm talking about teamfights. I get hit by one snare and strike 123 im out of the teamfight automatically, all i can do is Q once and hope I helped cause I'm gone before snare is up. Granted my team will help clean up kills but it should be punishing to focus the tank first.

I should NOT be losing to a team who attacks the tank first on purpose.... and I shouldn't be dying in 3 seconds as a tank. It's not like I'm solo diving either. My team is right there with me.

I remember in Season 2 when a fed Cho could sit in a 1v5 for 10 seconds doing nothing and then walk away while spamming laugh emote and still survive. Less than 3 seconds TTK is way too fast imo for a 4000-6000+ HP target.

Strilter4/22/2019, 5:06:25 PM3 votes

There haven't been tanks in league of legends for a while now. But its more due to the design philosophy riot has adopted where they would rather players chunk the crap out of each other in flashy fights because it makes the game pace faster. Even if you build full tank items you would be doing your team a disservice because more than likely they just draft around it with mobile champs and snipe your carries then munch your bacon while you hit like a wet noodle. You can still be beefy and not die in 2 seconds but it's more about avoiding dmg and chunking someone else before they chunk you than like the old days where you could run into 4 people with you resists and hp and not take any damage. You only need one or two pieces of cc to throw a teamfight which you don't have to be beefy to accomplish.

Minimac20004/22/2019, 5:33:53 PM2 votes

Ye, maybe on hit neeko can do it, but morgana definitely doesn't have the damage output even when played mid. That being said it doesn't really matter that it isn't one person one combing you You will still die in the 3s snare. It might just take 2 champs to do it

goodiesohhi4/22/2019, 11:42:55 PM1 votes

3 seconds? Nice. That's triple the average. Also. If you're playing against Morgana and you're eating the full 3 seconds, that's kind of your problem, tenacity exists.

MessyStuff4/23/2019, 2:06:36 AM1 votes

Well tbh, if 5 people focus you at the same time, you are going to die quickly, no matter if the damage is high or low(unless it's the tank meta).