I think it would be good if tibbers got daisy's treatment
I wouldn't mind if they tuned down the R Summon damage to give it a bit to tibbers.
Let's take a look at Tibbers Stats
HP 1200 / 2100 / 3000 Magic damage 50 / 75 / 100 (+ 15% AP) Attack speed 0.625 Range 150 Armor 30 / 50 / 70 Magic res. 30 / 50 / 70 Mov. speed 350
Tibbers deals 10 / 15 / 20 (+ 10% AP) magic damage to all nearby enemies every second.
Tibbers also haves other 2 passives that i wouldn't change.
Lets look at Ivern's daisy
Health 1250 / 2500 / 3750 (+ 50% AP) Attack damage 70 / 100 / 170 (+ 30% AP) Attack speed 0.613 (+ 30 / 50 / 70%) Range 150 Armor 15 / 40 / 90 (+ 5% AP) Magic res. 15 / 40 / 90 (+ 5% AP) Mov. speed 419
This is just a opinion. My suggestion/opinion would be:
Annie Summon: Tibbers (R) Initial magic damage decreased from 150 / 275 / 400 (+ 65% AP) to 140/220/300 (+55% AP)
Tibbers HP changed from 1200/2100/3000 to 1200/2100/3000 (+45%) Attack damage changed from 50/75/100 (+15% AP) to 30/55/75 (+ 30% AP) Attack speed changed from 0,625 to 0,605 (+15% AS Bonus) Armor changed from 30/50/70 to 20/40/60 (+10% AP) Magic Resist changed from 30/50/70 to 20/40/60 (+10% AP)
Tibbers Aura damage changed from 10 / 15 / 20 (+ 10% AP) to 10/15/20 (+12,5% AP)
This way tibbers would scale better in the game. I made the math, and this nerfs tibber early game, but buffs him late game. If you want to check it: https://imgur.com/a/vHVNm
Would you like this change? Leave your opinion. See ya in the rift!