Please stop releasing overloaded champions
Like really what is their design philosophy. Every recent champion has 100 ways to deal dmg, 100 ways to escape, 100 ways to survive, 100 ways to cc. Look at Stylas.
A mini dash with a good shield.
An Amumu q (stun and another dash) on the SAME ability.
A decent range aoe slow.
Good aoe and single target damage.
One of the best ultimates in my opinion.
A big massive heal when low health.
A low range lunge that acts as a finisher.
How is this not an obvious disaster to balance. And this is obviously not the only case. New Akali, Irelia, Camille, etc. I know they aren't the best champions, but it's impossible to make these champions good without being incredibly oppressive. Ever since Yasuo (A well hated champion by the community), they've been using the same formula with fun to play but a b***h to play against mechanics. I could talk about this forever, but I'll just end it here. Please Riot, stop. Find some help.
can run fast and
can steal everyone's ultimate.