A few QoL changes for Nidalee
As most of you know, Nidalee has been nerfed to oblivion and is now around Zed tier in terms of unviability, while the tank overlords like Taric and Mundo are still dominating the meta. As a nidalee main, I'd like to suggest a few simple changes to make her gameplay a little smoother and maybe transition into some new much-needed buffs for her later on.
First off, her Javelin Toss is extremely hard to hit. When it does hit an enemy champion, it should refund 100% of its mana. In addition, it should be able to go through minions. Actually, scratch that, it should go through all units and deal full damage to all of them. The speed of the projectile also needs to be doubled. Her cougar form Q is also in a really bad spot. My suggestion is that it should increase Nidalee's attack range by 100 for the empowered attack to make sure she lands it.
Also, Nidalee has no CC at all. Her W is a trap, and it would only make sense for a trap to snare her enemies for 1.5 seconds. Her leap range should also be buffed by 200 units (400 on marked targets), and the damage increased as well to give her a reason to max W for strategic diversity.
Nidalee's E is in a terrible spot. Her heal is almost useless. The mana cost of it should be halved. Her Cougar E is also terrible. The damage and range needs to be buffed, and it should do true damage to targets marked by her traps and spears.
Lastly, maxing R gives no solid benefits. A good change to this would be to grant her CC immunity and bonus resistances for the first second she goes into cougar form, and restores 50% of her missing mana when she goes to human form. The CD could be increased by 0.1 seconds to keep her in check.
These nerfs will bring everyone's beloved nidalee back from the trash can, and I will finally be able to play her in ranked without my team flaming me for picking a useless troll champ.