Why is..
Azir so bad?
Azir so bad?
he isn't you just cant play him
His Kit and skill concepts are just fine. In theory, he should be extremely well set together where skill= efficiency (bad players bad, good players good....unlike a champion I want to campaign against). The only thing "bad" about is Azir is the small handful of bugs. Very minor bugs.
Q- sometimes will go in the direction Azir is moving instead of the direction you tell the soldiers to go. sometimes delays skill from activating W- range indicator on soldier is a bit low because soldier can hit out of ring (only by a centimeter if screen fully zoomed out) E- sometimes will not queue despite mashing the button (i broke a key on my keyboard trying to get my escape) R- delay, like all skills
Its mostly just all the skills having a slight delay from when you queue them to when they happen. Its hardly noticable, but it is there. (Except for E) If you can get Those out of the way and work with them like I do you will find these cool tips are amazing. You have a low cd, minor/high (depends on lvl) skill flash.
Azir Fake-Flash: Summon one soldier, throw soldier where you want to go, press E. Uses all cooldown (which are 10 seconds or less anyway) to get anywhere you want. Soldiers (gasp) can go through trees. Makes for a great escape/chase scene. Azir Omega-Stab: Summon all soldiers (between 3 and 5 depending on lvl) and use Q. They will all queue their portion of the damage (which is the tooltips displayed) causing a massive burst. I have one shot people this way. Azir Solo-Wombo-Combo: Use ult to cut off escape route, go through ult to gain 1 second of increased movement speed, ressurect a tower. Use Omega-Stab. Profit. If fail, use fake flash. 3 minute cooldown on wombo combo.