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NEW REDEMPTION IS NUTS, AND HERE IS THE MATH

Graceful Owl··3 votes·1,506 views

okay so on janna specifically, its nuts. soraka probably cray too. heres my maths [used practice tool to confirm]

so you got your redemption, and nothing else. its like 10 + (20 x level), which @ lv 18 is 370. at level 18 with -windpseakers, ardent, redemption, mikaels crucibal youll heal everyone in an aoe for 999 damage-

a 5 second CD shield that will block 240 base + 70% ap (runes + ardent) X 50% which is a 360 shield (not counting any ap) at max build. it also gives around 50 AD for the duration with your ardent.

her ult will heal over 300 over time AOE at max build.

and the best part, since you have 50% bonus healing and shielding. locket isnt even bad last item. yeah, sure. they nerfed the combo. but janna doesnt care. janna builds 50% + healing and shielding. last item that locket and its shielding alot.

i didnt have anyone in the practice tool with me. so i got turret aggro and let it stack up, then used locket. got hit twice b4 the shield dropped and blocked over 500 damage.

thanks riot, i love the new redemption.!

24 Comments

CrazedPorcupine6 votes

I'd personally go for the new Grail because of how much mana regen you get, it ends up granting a TON of AP.

Graceful Owl1 votes

thats not a bad idea. i think it really comes down to team compositions though definitely added it to my item set :]

Hyperiön1 votes

This is going to be my new rakan build for when I get to play tonight after reading patch notes. item 3504 item 3174 item 3107 item 3050 item 3222item 2045

Going to see how it plays out with no boots. Cause ya know, yolo xD The items are just getting too good.

Graceful Owl1 votes

i think youll find boots are necessary for vision control. janna has amazing movement speed and i wont even sell my boots super late game for a 6th item unless the enemy is very immobile. thats with her w passive granted her 17% bonus + 2% per 100ap. and her entire kit designed to disengage. if they have tons of hard cc, or things like kassadin/ahri/akali boots are so neccessary just to maintain vision control and to avoid skillshots and to rotate efficiently

Hyperiön2 votes

I know, boots are too good. But the items though xD They are just sooo good haha

Mysticman892 votes

You point out that the items stack additively, but did the math for multiplicative stacking.

Graceful Owl1 votes

#stoner moments

NinjaGuy691 votes

thanks riot, i love the new redemption.!

I wouldn't be too happy if I were you. There were a few people already commenting on the Redemption change while it was on the PBE and they've done the math too. People already know that this item is broken. Riot needs to do the right thing and nerf it again because they broke it....again.

Zielmann1 votes

This. They went the opposite direction of logical for redemption.

It was too good before. Sure, they nerfed the base on it, but wit the 3x benefit from heal/shield stat, just having windspeakers and redemption together make the heal nearly the same as it used to be. It's absurd.

Ahristocats1 votes

NA math XD

let me do it for you

%healing passive stack ADDITIONALLY according to wiki so it's 10%+10%+10%+20%=40%

then you do x3 to get 120%

this makes the healing going to 370*2.3= 851 which is inferior to what it was before with +40% healing and 600 base healing

edit: alright it's 900 healing, and old redemption healed for 600+50%=900

Graceful Owl2 votes

10 + 10 +10 +20 = 50. also i tested it in testing tool on client and got the heal over 1k

Paquay3 votes

[{quoted}](name=Janna X RubicK,realm=EUW,application-id=3ErqAdtq,discussion-id=qxYzU9hQ,comment-id=0002,timestamp=2017-06-14T20:53:54.464+0000)

NA math XD

let me do it for you

%healing passive stack ADDITIONALLY according to wiki so it's 10%+10%+10%+20%=40%

10 + 10 + 10 + 20 = 40 = EU math. Lulz

Graceful Owl3 votes

xD. nah hes right though. i was mistaken. just double checked and i healed 999 damage off redemption as a level 18 janna with 50% increased heals. so it was basically 1k idk why i thought it was 1.3

Ahristocats1 votes

and you had 8% increased healing from masteries

so it's not 1.3 just like my math predicted it because it stacks additionally not multi i just took 40% instead of 50% which means old redemption would have healed for 900 too with 600+50% bonus healing

nothing changed, except that you need more items for it to heal a lot

Graceful Owl1 votes

oh youre right that 8%.
well damn.

Graceful Owl1 votes

wait wait wait. it is stronger. it scales harder i mean [if u buy all the stuff] 490 + 50% = < 900. it wasnt 600 base, it was 490 at lv 18

Ahristocats2 votes

i see, it heals 200 hp more my bad then

Graceful Owl1 votes

all good mang. what rank r u homie

Paquay1 votes

I wasn't paying any attention to the totals. That math is beyond me. I was just pointing out he takes a dog at "NA math" then proceeds to screw up something that a 1st grader would know. Haha

Sir Fuzzi2 votes

Dude.

Why.

900 is so big heals on an item.

SnakDatSmilesBak1 votes

Ur math is wrong

Rexxiee1 votes

All we needed was to make the most broken support item even more broken.

Graceful Owl1 votes

i mean, its weaker early game. its slightly stronger later, and non utility heavy supports cant really get it anymore. it doesnt combo well with locket unless ur playing a utility support and stacking % healing/shield passives

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