End Autofill

Craciant··5 votes·376 views

League is game. Games should be fun. I pick the roles I want to play, and I don't want to play other roles. I'm not a pro player, so I don't care if others think "I should learn to be good at all roles." Its not about that. I am fine at sup. I just DON'T LIKE PLAYING SUP.

How about rewarding players for playing less popular roles, instead of punishing players for not wanting to? Give 20% extra IP to Sup players, or whatever role is currently in demand on queue. Show the role that currently has an IP boost where it currently says "Autofill enabled" PROBLEM SOLVED.

Autofill invariably ends with either a) a dodge b) a troll or c) an unfair match because someone is playing the role they aren't good at.

If you want to lower queue times in this way, just get rid of draft altogether. (Personally I'd rather see blind pick disappear)

GAMES ARE SUPPOSED TO BE FUN.

I would rather have a 20 minute queue for the role I want to play than get stuck with the autofill. Which is what you get nowadays anyway if you just dodge.

3 Comments

4th Chiming Lamb1 votes

I play Support, so I always swap whenever someone's autofilled, but...

Really, Autofill is a terrible mechanic. One LoL youtuber, I don't remember who, compared it to WoW's dungeon queue: You queue up as DPS, but nobody wants to be a healer. So, the game gives you a generic Priest and forces you to heal, a role that you probably never played before and have no experience with, in addition to not knowing what the fuck to use on a priest!

Autofill is making players lose LP faster, not gain it faster by reducing queue times.

boggletap1 votes

when a role in your game is so unfun unrewarding and unpopular that you LITERALLY have to force your players into playing it, you are just punishing your players for your bad game design.

there are certainly people who find supp fun and rewarding, but this is not the case for the majority of the player base which is proven by the fact that autofill exists. either completely redesign the supp role or stop punishing players for it

Craciant1 votes

{quoted}

when a role in your game is so unfun unrewarding and unpopular that you LITERALLY have to force your players into playing it, you are just punishing your players for your bad game design.

there are certainly people who find supp fun and rewarding, but this is not the case for the majority of the player base which is proven by the fact that autofill exists. either completely redesign the supp role or stop punishing players for it

I don't think there's anything actually wrong with the sup role, and they have added items that for instance allow the sup to earn income for the adc by last hitting. There is also nothing wrong with the fact that most players don't want to play sup. Its just like the healers in MMO's.

An above post mentioned what WoW does... force people to play healer who don't want to for queue times. In FFXIV by contrast, healers are simply rewarded with additional XP and currency for queueing that role (not to mention the reward of the shorter queue time)

Some people like to sup. Cool. Some people may choose sup or fill for the short queue time cool. If that is not enough (and clearly riot does not seem to think it is) then they should give additional rewards for playing sup. Higher key fragment drops. Easier or additional crate drops. !!-Extra IP-!!. Lots of people would play sup if they were 1000IP short of a new champ and could get 1.5x IP for supping. I might even consider it.

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