Skip to content

Idea for Sightstone

gwydion85··16 votes·1,140 views

For supports late game, and anyone going a more support oriented path, is there any way we could get a Sightstone that upgrades with a Cloth Armor or a Null Magic Mantle? Possibly a further upgrade to Ruby Sightstone? This would allow for more supports to be able to itemize a little bit more defense into their builds, since they mostly get aura and active items for their team which may not always be what they need. It would also allow junglers who pick up a Sightstone to be able to get more than just the bit of health and wards. I could even see Sightstone have more build paths like boots, Amplifying Tome or Long Sword build paths as well, to make so more people would be able to take advantage of it, and allow the team to have more vision in the extreme late game. Usually, at that point, trinkets are almost all sweepers, and only the support really has wards going down at that point.

23 Comments

Hyrum Graff5 votes

Not sure I'm a fan of armor + MR + hp on the same item, but as far as sightstone buffs go, Rito Plz!

Creating the 3-ward limit was fantastic. It made supports more than ward machines. But it also means that when people get to 6 item builds, only the people with sightstone or jungle item ward anymore - ie, the supports, and lee sin.

In a game where vision control is so important, as every high elo player will tell you, we shouldn't be discouraged from warding just because we hit full build.

Maybe this means we need sightstone buffs. Maybe it means we need more items with wards attached to them. Either way, I hope it's a situation that Riot considers remedying.

PaperMache71 votes

Actually with the last change to the yellow ward trinket upgrade (one 180s ward every 90s) I find myself able to ward way more as a laner, sometimes I'll often even get it on my tank junglers and up with 3 wards on the map most of the time.

Hyrum Graff1 votes

That's a fair point - I wasn't considering the yellow ward trinket changes.

In my experience, lategame most people have been selling their yellows for sweepers, so they wouldn't have any ward items at a 6-item build (except for junglers).

Drunk Old Man1 votes

Hmm.. that's understandable. I can somewhat combat that and say that usually you don't want a game to progress to the point where people are at 6 full items, though.

Also, having more items that give wards? Sketchy, but possible viable.

Hyrum Graff1 votes

usually you don't want a game to progress to the point where people are at 6 full items, though.

Definitely. However, unfortunately, people are really bad at closing out games, especially at my elo (high silver atm), so 6-item builds happen sometimes.

As a side note, I've been having a lot of fun playing Kat top recently. I run 25% scaling cdr (hidden OP - people just don't know yet), then build her pure AP, with a sightstone added in. If you play with a lee jungle, then you've got 3 people with a sightstone in their final build. You can basically run full lights on half the map, which is wonderful. Especially when you have two champs who can ward hop. #NeverKaughterina

FyshinaTux3 votes

This goes back to the bigger issue, we have such a horrendous lack of items that it just isn't funny. We have a lack of real support items, sure we have some Gold Production items for supports, but aside from that, as you said, it's actives and auras. Mages all use primarily the same build path; Marksmen, same build path; Junglers, primarily the same build path among other junglers like them (tanky vs tanky, damage vs damage etc).

The simple fact is, we have a multitude of items in game, most of which never see use anymore because they're not "optimal". League has become "what's the optimal build path" instead of "which build path works for my playstyle?"

We need more items so we can have differing builds, so that we can play OUR game, and not whatever the pros are playing this week.

Just my opinion. I may do an in depth thread on the subject at some point.

Zyorhist2 votes

what they have done with the BF Sword items is actually a good way to look at balancing many of the items. In their complete form they should all have similar stats, and the passives/actives are what defines the individual items. This creates balance and optimization. When I look at my ADC builds, they all consist of a BF Sword item or two but not always Essence Reaver or BT for sure.

FyshinaTux1 votes

And rightfully your Marksman builds SHOULD consist of the BF Sword item-line. That's kind of what Marksmen need: AD.

The fact remains however, that you have a few options of BF Sword purchases, of which it's almost guaranteed that a marksman will pick up I. Edge. Which means there are really only 2 more BF Sword items that are options, one of which isn't even an option anymore simply because the passive is partially wasted on some auto attack based champions.

I do like what they've done with the BF Sword line, but I think they really need to do more, not just with items overall, but with the BF Sword line as well, what they did was nice, but it wasn't enough.

Zyorhist3 votes

I didn't mean to imply that it was enough, I merely meant to say that it was a good approach to balancing items and creating options. Currently I think they have the system upside down. There should only be a couple of small items and a lot of large items, but they currently have a bunch of small items that can all go into one big item, which is upside down.

FyshinaTux1 votes

EXACTLY this.

They should have one (maybe two) small items for each stat, a multitude of "medium" items that have variations of the stats, and a BUNCH of final items that utilize variations of the stats to formulate differing builds that compliment varying play styles.

I think I may have to make some item reform suggestions now xD

Zyorhist1 votes

when you do get to this let me know so I can follow you. I have a lot of item ideas that may or maynot be good for the game which I can throw up on your thread as well. In the mean time i'll be watching to see if you have posted anything.

FyshinaTux1 votes

Won't be for a short while sadly, kind of busy at the moment :(

Zyorhist1 votes

I may start something on my own, if I do I will notify you so you can put in your input instead...I just need to start by sitting down and getting to working on something...

FyshinaTux1 votes

Sounds good, but I may just start my own anyway :P

Zyorhist1 votes

I got it up, though the discussion needs some direction if you want to input in the thread...

Clicky me for thread

Also if you would like you can friend me...

Malriet2 votes

I would love if Sightstone did more than just health and wards. I often wait until I'm fully built to buy a Ruby Sightstone. 800g for 1 more ward and 250 health... It just isn't meaningful enough to buy for me. If for instance it did:

2300g (Sightstone + 1500g)

400 Health 35 Armor 10 HP5

or something similar to that, I could actually get some armor on a non-tank support without feeling like I have just extended the amount of time to my next major item, and I'd want to buy it.

Zyorhist2 votes

the other option that I had though of earlier this week, though I haven't posted it anywhere, is to get rid of Sightstone all together and instead make the ward trinket upgrade into its current pink version or sightstone.

Plasma XCX1 votes

I agree that some changes need to be done. Riot's intentions for Season 4 was to have the support (and jungle) role be more defined and meaningful. I think haven't changes to their staple item would really help that happen.

Awesome Bowler1 votes

Perhaps its time for the swift scout Teemo to start his magic again??

I am quite excited to see if riot does redo stats on the items such as the Ruby/Sight stone.

DreamingOf Peace1 votes

I asked this to Ghostcrawler when he replied to me two weeks ago. He didn't respond. I don't expect Riot will read or respond to this although it makes sense to turn Ruby sighstone into a cost and inventory efficient item. It would also help make supports stop being the first target that dies in a fight. That's why people love Braum because he can live for a little while in a fight.

Zyorhist1 votes

Thresh also has this advantage, though he has fallen out of favor as of late, though I'm not sure why...

Illmanick1 votes

I think it would lead to the point, that everyone would buy the item, and noone would consider buying a normal ward. Which would make the "visiongame" less important... if you know what i mean.

Acidic Puddle1 votes

That s a very good idea, like sightstone can be upgraded to most stats like boots by adding a cloth armor, Null Magic Mantle, Dagger, Boots, long sword, ruby crystal, or amp tome. It would add utility to the build paths to best suit your playstyle, comp, and enemy comp. This would just increase the skill level of build paths slightly and change up the game a bit!

More from Gameplay

More by gwydion85