Bard?

Ashes Fall Down·12/21/2015, 6:13:02 PM·1 votes·1,107 views

Was thinking bardBard Could be a little bit more affective. By affective I mean deal more dmg. Its bad that he has to go collecting chrimes while you leave your adc 2v1 while u collect chrimes, And his only dmg skill is his Q, I would really appreciate them to make him a bit more op. For example, Make his R do Dmg to Enemys or something like that. Would make a great change to bard and not make him useless (if anyone thinks am wrong about my opinion about bard, pls respect what I say. Its my opinion what I think about bard that he is pretty useless when it comes to battles.

11 Comments

insaiyanbacca12/21/2015, 6:17:10 PM3 votes

see your problem is you're tryiong to make bard a damage champion, he is not a support focused on damage he is a support focused on teamplay and utility and he actually trades damage for his utility unlike other utility champs coughlulucough. in team fights as bard you don't focus on getting the enemies low you get cc on them engage/disengage help your allies, ult their tanks or tower or something to prevent them from using those, try and use your e to help you're teammates repositiomn in fights/bait enemies into a bad position. also as bard you need to know when to roam to get your other lanes ahead early. bard is probably one of the best designed supports imo because he doesnt focus on damage instead of utility like a bunch of other supports.

DREADN0UGHT12/21/2015, 6:18:25 PM2 votes

Bard is not meant to deal dmg. He is a high utility focused champion.

D rok12/21/2015, 6:16:09 PM2 votes

Honestly, he does quite a bit of damage in lane. He's not as weak as people think he is, and can put out some surprising damage once you get a few meeps. Meep usage is really important though, because his main tool is enabling his allies to do their damage. Not sure he needs further damage - I find him really helpful as is.

Zeki12/25/2015, 2:27:48 AM1 votes

You want dmg? Build ap and watch the tears flow.

https://www.reddit.com/r/bardmains/comments/3y3dwr/ap_sup_bard_too_fun/

TeCoolMage12/21/2015, 6:41:03 PM1 votes

While I don't think his problem is his damage specifically, he only has a stun and... his super risky ult, his W and E are to get to lane quicker or to give long term heals. He lacks presence.

He lacks ganking tools to give him a reason to roam, right now he doesn't have any super huge choices like "Should I roam now? I can take advantage of this opportunity where the laner is low, time to gank!", it's "Enemy's dead, now I can roam around the map and drop a heal for mid lane then come back".

Past laning phase, he has choices, like when to use his portals, or when to ult, but before then, it's a matter of occasionally getting the ADC a kill then giving heals to mid lane and jungle without much thought into what risks he should take.

I think there should be a reason for him to leave the ADC in 2v1 bot lane, this might sound extremely dumb at first, but Bard should have some sort of opportunity based power (e.g. enemy mid laner is pushed in, but bot lane isn't respawning) where he has to choose between the ADC definitely not dying, or the mid laner definitely getting a kill. It doesn't even have to be damage, just amp up the situational CC from Q or passives and give him ganking potential. In fact, I think there should be times when Bard has to leave his ADC in 2v1 to gank top lane

Bard just feels like a low risk, low threat that pops up wherever his extremely static priorities let him (ADC, Mid, Jungle). If Riot wants Bard to do well as a roaming support and not a "I give mid lane some health occasionally" champ, they have to practically turn him into a jungler with extremely long term babysitting potential. Make his heal disabled for a long period of time before giving a huge amount of health, enough to let the ADC barely scrape out of a 2v1 situation, and letting his passive stun or root (like TF) when attacking while under the speed buff of more than one chime (which consumes the buff)

Truly Prideful12/21/2015, 6:59:31 PM1 votes

Bard does plenty of damage in lane if you utilize your passive and Q well. You also should not be going to grab chimes if there is any danger to the ADC. You wait to make the 20-30 second trip when one or both enemy laners back or on your way back to lane.

Mister Mackey12/21/2015, 8:43:10 PM1 votes

20 chimes per 10 minutes is your goal. Roaming without leaving your DC unattended can bring you near these numbers with ease once you get the magical journeys down.

If you can collect the chimes you WILL do damage. I run hybrid pen, AP quins and scaling armor/MR to do my early game damage and the chimes are my late game damage. Every Q should have a follow up meep hit and you will win trades. Just play it slow and smart because the longer the game gets the better bard becomes