This Aaotrox rework will satisfy all Aaotrox maines out there (7.6 was a Nerf) "p.s kindred too"

Clayblob2··1 votes·542 views

Passive: Aatrox fills his blood well through his abilities AND AUTO ATTACKS . When he reaches 100%, Blood well begins to drain over 8 seconds, giving him blood rush over the Duration.

Blood Rush: Aatrox gains 25%+.5 per level per level Bonus AD and 30-115% attack speed depending upon his level (Attack speed cap is ignored below 20% health) and 46 movement speed creep block does not block him. Upon taking fatal damage heals for 30% of his health and/pr 100% of the damage he caused while Blood Rushed Depending on which ability his w was toggled on--(Only because attack damage would be hard to scale with) (Being near an enemy champ and being part of an kill/assist reduces passive CD by 30%)

Q-Dark Flight/ Darken Surge: No cost(12/11/9/7/6

/35/60/95/120 (+200%) total attack damage)+(200% AP) FOR THE BLOOD GOD : Now fills 20% of Blood Well upon cast GIVE ME MORE: for every champion kill or assist it reduces Aaotrox's q CD by 60% ALREADY UP: While mid airAatrox cannot be affected by Knock-up, and displacements

Reactivate: Battle will Removes all current crowd control(s) on Aatrox , then Aaotrox steals a (30+.4 AP+10%) Max health of the enemies around him to be healed(range is about the same size as zacs E Range at rank 3-4) deals damage by (30+.4 AP+10% Max health True Damage)

W - Blood Thirst/Blood Price

Blood Thirst 30/45/60/75/90 (+5% missing health+ damage taken over two seconds ) Bloodied: Doubles healing from all sources below 50% health and triples the healing while below 30% health

Blood Price 30/60/90/120/150 (+1.25 bonus attack damage)(+1.25 AP) Apply's Grievous wounds FOR THE BLOOD GOD : Now fills 20% of Blood Well upon cast

E-Battle Trance / Bleeding Strike 5 CD

IT'S AN ABILITIY TOO: Now Procs Sheen

Passive: Gaine 10% Tenacity per enemy around you

Aatrox ~~Tumbles ~~ Flaps his wings on the ground (About the same range as Graves E) Becoming untargetable while dashing for .7 seconds becoming untargetable. After the roll Aaotrox can toggle this ability again to Strike two times 80/110/150/180/190 per strike (+.6 bonus attack damage) physical damage ( Aaotrox cannot move while casting the other ability) FOR THE BLOOD GOD : Now fills 20% of Blood Well upon cast

This ability resets upon a champion kill

In the Lore it said Aatrox was fighting in the field Gracefully with his sword, basically dancing. So I thought about how muchAatrox needed that mobilitiy while in combat or else he was gonna get kited by a Sona Ashe Tristana . The point is League is full of mobility champs, and since Kayn is out Aatrox needs to be able to go Toe to toe with him on an equal playing field.

Aatrox Taught Tryndamere to fight, therefore Aatrox should be Above Trydameres level of O.P'ness People are complaining about making him too op when lore says that, that's were Aatrox should be. In the middle of a Battle Drinking all the blood he can, much like a Mele Vladimir since he's a fighter he needs his mobility

R:Ultimate. I dont know.....

Maybe something Actually Using Aatrox Wings

6 Comments

Asayake 5150glow1 votes

Scalings are way too good, especially with the defensive E. The build with this Aatrox would be item 3142 item 3147 item 3814 item 3153 item 3071 , although maybe not in that order.

E is a cool ability, needs to have a low cooldown (like 10/9/8/7/6) but heavily reduced damage (it's damage is already insane, 160 +1.8 bonus AD rank 1?) to like 20/40/60/80/100 + .3 bonus AD each hit (that's still really good btw, but more important is the doublehit, which should also be able to crit)

Q has wayyy too high scalings, 2.2 are you fucking serious?. No, keep it at like 1.1 or so, to keep bursty diver/tank viable. The reset passive seems too much, it's already got an incredibly low base cooldown at max rank.

W is simply too strong. W damage should be 30/70/110/150/190 (+.4 bonus attack damage). Lots of base damage because focus should be on proccing it as many times as possible instead of going for a full AD BIG hit with insane AD scaling. Healing is simply too strong for someone who already has an immune displacements and immune auto attacks. No need to double or triple anything. Also, you put two level scalings, one with rank and one with level... I would replace with an AD scaling and keep the %missinghealth scaling. .6 bonus AD should do.

Passive: That passive gives more AD than Riven's ult, wtf? Almost triple at max ult rank, actually... that's just even more incentive to go full AD. Attackspeed should be 40-108% based on level, and loving the ignore attackspeed cap, but I would raise it to 30% and for 1 second upon activation of the passive. Remove the revive, it's stupid and useless and no one likes it anyway. Would also be far, far too strong on a fed Aatrox.

Clayblob21 votes

[slayer-pantheon-rainbows] Bro you had me Dying. okok.... how about we keep the e, reduce the scaling. Keep the heal amount for his bonus for his w . Keep the tenacity thing for his e so that he can dive into the backline without being stunned to death( have you witnessed morgana's, lux's and viegars stun times. its broken. in this meta 2 seconds in all a champ needs to kill you

Asayake 5150glow2 votes

{quoted}

[slayer-pantheon-rainbows] Bro you had me Dying. okok.... how about we keep the e, reduce the scaling. Keep the heal amount for his bonus for his w . Keep the tenacity thing for his e so that he can dive into the backline without being stunned to death( have you witnessed morgana's, lux's and viegars stun times. its broken. in this meta 2 seconds in all a champ needs to kill you

Cmon dude, 2.2 total AD scaling? AoE? That's insane dude. Most AD scalings are .71.4, even for the burstier ones. Their heaviest burst ability (often ult) is probably as strong as that Q. (except Rengar and Kha'zix, but their Q's are kinda their main damage and that's like half their damage, while Aatrox main damage is autos.)

Tenacity on E is cool, but I don't think it'll be too helpful or necessary. Morg Q can and should be dodged, same with Lux Q, Morg R should either kill her before it pops or Q out. Veigar is telegraphed and can be avoided.

Clayblob21 votes

Im fixing the stats now, scaling is my weakness

Clayblob21 votes

K fixed the stats, can you judge em for me please?[slayer-pantheon-popcorn]

Clayblob21 votes

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