An Idea to Buff Turrets while still making Tower Dives Possible

Mr Saoirse·7/23/2016, 4:39:51 PM·2 votes·452 views

Why not give tier one and two turrets a 3 hit passive? Shots 1 and 2 don't do much damage but the 3rd hit does percentage true damage or something like that. A 3 hit passive on turrets would reward good tower dive mechanics, while brutally punishing bad dives.

4 Comments

TTK Dreadnought7/23/2016, 4:49:57 PM1 votes

But they already deal increasing damage per shot. the third shot would hurt more than the first two already.

Hyrum Graff7/23/2016, 5:46:46 PM1 votes

I mean, that's kind of how it works right now. The first two tower shots do much less damage than the 3rd and onward tower shot.

Mr Saoirse7/31/2016, 9:41:46 PM1 votes

What I'm talking about is a LOT more damage.

zlumpy7/31/2016, 10:15:05 PM1 votes

Turret AI just needs to be better. It is just too easy to abuse if you know what your doing. Tower diving is supposed to be either fast or a full on stat check not abusing bad AI.

And base towers need to provide an actual immediate threat to go along with the whole base being a safe zone thing.