When do you think League was at it most Balanced?

Blumpkin Nation··1 votes·541 views

I personally feel that Season 2 was the best period when League was balanced well enough that I didn't want to tear out my hair in frustration.

6 Comments

Sakura Mirage2 votes

Ya s2 was not balanced by any means it was way to snowbally for a jungler because if you got first blood you can build oracles lens which was this oracles but forever until you die with it on.

Blumpkin Nation1 votes

Yeah, but the champion choices for the whole game were way better. Not to mention TT was actually fun.

Troy2426211 votes

S2?

Malphite Amumu MissFortune

Never forget the wombo cheese, or the original Bronzodia.

To be honest, S5 has less balancing issues, and nothing completely breaks the game right now.

Manwalrus1 votes

Tank meta.

KONO RUBICK DA1 votes

season 1 was 50/50 balanced for me (40 champions, nearly 35 were broken everyone except galio/veigar/yi/nasus ect...) but it was very fun unlike other seasons jax was the dodge master, twitch 60 sec stealth, pantheon full map tp, nocturne ulti being good, tryndamere going 1v5 like a hard carry when he was full stuff, blitz aoe 3 sec silence, mordekaiser being the god with warwick and udyr, release vayne/graves, shaco being uncatchable. GANGPLANK DENYING!!

i dream all day for a nostalgic not permanent game mode, like reverting champions to X states adding old items riot if you watch this post i beg you ....

Omniphonic1 votes

balance is a meaningless term, an elusive goal with a constantly changing destination. I would play on classic 2011 servers quicker than a heartbeat. when characters were dynamic and did have clear weakness, and before the release of such monstrosities as darius, thresh, and kalista. when dodge and nimbleness existed, support wasn't the only gp/5 class, and there was a real battle between health regen builds and life-steal sustain builds and not a one-sided dps fest. When you could walk through the jungle without the entire enemy team knowing exactly where you were because fog of war used to be a major gameplay factor that has virtually been eliminated.

With everything that's been changed to supposedly 'balance' the game, the only thing I really agree made the game better was the buffing of neutral team objectives. The rest is monkeys bashing on typewriters.

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