Death Timers.

h5LYF41Lam··1 votes·321 views

So we get a 5v5 teamfight in the midlane and by the time the teamfight is over with us getting an ace the deathtimers of 3/5 of the members of the enemy team are 10 seconds or less from being back up.Riot can you do something about this? Why is baron so essential to ending a game? Why does 1 epic monster have a bigger impact on my game than getting an ace? Death timers need to be longer in the late game and baron shouldnt be a necesity to ending the game.

3 Comments

Alex h87211 votes

Because this game is objective based and not team deathmatch. If you win that teamfight then you go and set up/clear out enemy vision of baron (take dragon if available), force another fight/get a pick then take baron.

At around 40 minutes death timers are ~45 seconds, if you get an ace and have everything down but enemy inhib turrets even w/ one member alive (if you managed your minion waves) that should definitely mean you get one inhib down, which then frees your team up on the rest of the map b/c the enemy team can't ignore the super minions.

h5LYF41Lam1 votes

the game is objective oriented indeed,but killing the enemies should allow me to take objectives in the late game,death timers right now do not allow that. The game should promote teamfights in the late game more instead of people grouping and trying to stall drake/baron.I never said the game is a deathmatch but the game isnt farming simulator either.

Alex h87211 votes

How far into the game was this ace? What turrets were up and how many team members did yall lose in the fight? B/c off an ace you should at the very least be able to get a tower off of that, which yeah it may not be huge especially off an ace but its definitely something.

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