minion waves, useless towers, banishment of strategy and the end of heroic comeback
I watched carefully tonight and noticed that once the game has decided your team is going to lose, you can't build up a minion wave to work its way to the next tower and gradually whittle it down. Besides the fact that towers are stupid and irrelevant, have-been getting stupider and more irrelevant all the time (why have them if they don't hurt the enemy!)--the so called "winning" team's minions get stronger and stronger. My team was behind after bottom lane was repeatedly ganked to the point of insanity--they figured out the new meta: get 3 or more early kills and you're certain to win--no strategy needed. Just gank, gank, gank the same lane over and over and there you go. You win. Even after we had an ace and pushed down mid pad turret and I snuck in and got the inhibitor later, there was no reprieve--the game had decided we were the losers so we lost. The minion wave that should have helped, amounted to nothing and the pad turrets were no help--they're a total joke. There's no strategy involved now, no hope of defending to regain momentum, no hope of backing off and playing it cool after a mistake to get the measure of an opponent and try something different to get rolling again--no at all--so why play? I've won some very unsatisfying, snowballed games and lost some. If you can win this easy it's not fun and if you lose this easy--that's not fun either. I have two friends right now who are done with LOL. I'm next.