Morgana Rework (My Idea) :D
Passive: Old-Passive:Spellvamp at level Intervals. New-Passive:Slowed enemies take bonus %damage equal to the slow applied on them by Morgana (Highest slow is applied only,no stacking). (Ex. morgana hits 400 with Q but R is active so 30% of 400 is added into the 400 to deal 520 damage).
Q: Old-Active:Morgana releases a sphere of dark magic that travels in a line, dealing magic damage to the first enemy hit and temporarily Root icon rooting them. New-Active:Morgana releases a sphere of dark magic that travels in a line, dealing magic damage and slows to the first enemy hit, exploding in a small area after a 1 second delay and rooting all enemies in range of the explosion (gives counterplay for enemy so they don't get rooted instantly ,they can flash out now)
W: Old-Active: Morgana infects the target area for 5 seconds, causing enemies who stand on the location to take magic damage every half second. New-Active: Morgana infects the target area and grows to double the initial size for 5 seconds, causing enemies who stand on the location to take magic damage every half second.
E: Same.
R: Old-Active: After a 0.5 seconds delay, Morgana latches chains of energy onto nearby enemy champions, dealing initial magic damage. The tethers grant True Sight on affected enemies and Slows them by 20%. Targets who did not leave the tether range after 3 seconds are Stunned for 1.5 seconds and dealt the same magic damage again. New-Active: Morgana instantly latches chains of energy onto one targetted enemy champion , dealing initial magic damage. The tethers grant True Sight on affected enemy and Slows them by 30% . If champion did not leave the tether range after 3 seconds are Stunned for 1.5 seconds and dealt the same magic damage again.
TIP:Rylais is amazing for her because the slow would still apply for passive :D