Can we please add a QoL change to Illaoi's E?
If
grabs your soul you are forced to dodge the 3 tentacles spawning. Currently you can wait for the first tentacle to spawn, dodge it then just stand by it so that no other tentacles spawn which defeats the purpose of the skill.
Proposed change is that while the debuff is active all tentacles spawned by the target being a vessel have their auto attack timers lowered from whatever it is now to 3 seconds during the debuff and decrease the range required for the tentacles to be apart so they cant just sit next to one tentacle and be safe after the first dodge. The skill shot is slow, has a huge CD, requires you to commit to burning your resources to take it down, and is blocked by EVERYTHING from
BALL to
GHOST ACTIVE (which should also be fixed).
Another change that kind of made
more annoying to play is the tentacles being able to be seen bushes. It made matchups like
or any ranged champion top lane so much more difficult for no good reason.
Proposed change is if the tentacles have attacked at any point they were active then they can be seen outside the bush. If they were to go inactive and become reactive by
getting back into range they would have their true sight debuff revoked.
can put his barrels in bushes, trigger them and place one as it explodes and its almost unnoticeable if you happen to look away for a second and even then the animation should be seen when he connects a barrel from outside of the bush to inside or when the barrel gets to 1 it can be seen in bushes. Part of the
barrels counterplay is being able to auto the barrel when it is at 1 to stop
but how can I do that if I cant see them?
Come on riot. May Nagakaboros guide you.