Frost queen's claim

HorseProofBacon··1 votes·364 views

It's bad enough that every support picks this item now for it's easy slowing ability, but it should absolutely NOT give you vision as well. The fact that they can spam the item every few seconds randomly looking for ganks of not just one, but TWO players makes getting out of fail even easier than it used to be.

The vision aspect of the item needs to be removed.

6 Comments

what you deserve1 votes

Its cooldown is like as long as a ward

YuGiHo1 votes

there was no problem when the effect was on twin shadows tho....

HorseProofBacon3 votes

{quoted}

there was no problem when the effect was on twin shadows tho....

Because nobody ever bought it. Putting it on the queen's claim gives it far too much utility now and it needs to be adjusted.

YuGiHo2 votes

{quoted}

Because nobody ever bought it. Putting it on the queen's claim gives it far too much utility now and it needs to be adjusted.

this effect that has been in the game for months is now op because...people use it?

HorseProofBacon1 votes

{quoted}

this effect that has been in the game for months is now op because...people use it?

Vision is the only reason it is op. Remove the vision, leave the spam and slow, and it's fine. Vision is just too much. Not only that, but it's actually discouraging some players from warding at all once they get it. "Why do we have no vision?" "Don't worry, it's K, I have ghosts and don't need wards anymore". -_-

ZephyrDrake1 votes

{quoted}

Vision is the only reason it is op. Remove the vision, leave the spam and slow, and it's fine. Vision is just too much. Not only that, but it's actually discouraging some players from warding at all once they get it. "Why do we have no vision?" "Don't worry, it's K, I have ghosts and don't need wards anymore". -_-

the entire point of the ghosts is to provide both a slow and to scout ahead, there is no reason for it the vision to be removed when you can just not get hit by the ghosts or take advantage that someone got tagged and wait nearby and then jump on the poor fool who thought no one else was around said target. There is more than enough counterplay to the ghosts and vision is the least of the issues the active has. The stupidly long slow is way more of an issue than the conditional vision

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