Is it just me or is League getting worse?
I have seen this game at its peak and now I am seeing it crash and burn and here is why:
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They seem to focus too much on LCS and they don't do a great job with it anyways. It can be set up to be so much better, and create real competition. Although there are separate regions, itd be better for NA LCS, EU LCS, and other regions to all play against each other during season games. In addition, rank them on points in their own separate regions to see which top 2 from each division goes to Championship. This will allow for more competitiveness as players can learn from each other and grow. (Rather than just making the regions clash in the championship and having Koreans usually besting everyone)
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Dynamic que could be great. I would much rather choose just my primary and have a longer wait timer than choose primary and secondary and 60% of the time not get my primary role. Also, I have noticed so far is trio and quad ques are just far more toxic than just duo ques. It is so much harder to compete with more people that have a unified mindset. As a solo ranking player, I can't seem to find a game where I am happy to play. I know there has been talks of just solo ladder, but is it ever gonna happen?
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They removed team ranked. The only thing I enjoyed was having a unified achievement with me and my 4 close friends. Trying new play styles, implementing them and just feeling good when we win all in a serious environment. Now it is all gone. I don't want to dynamic que for it, because I want to have that unified progression with my friends. I don't understand why it had to be removed.
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The fixes made on masteries and champions are never good fixes. They design them in such a way, where it is initially broken and has to be nerfed so hard that it is not viable, but never balanced. To me it makes no sense. If you are going to design something in the first place, actually run tests and a competent pbe community to test things properly before it gets rolled out to the main servers. Your changes happen continually throughout the entire season and I find they are most balanced at the end when everything is over. But guess what? It's all scrapped and remade. Why not have constant masteries? Why not keep the items the way they are? Why fix everything make it all balanced (or as close to balanced as possible) and then redo the whole process?
The original game was great, however, I feel there is too much effort being put on the game being less of a game and more of a show. I am absolutely upset with the way things are as of now. I know many of you will disagree with some points if not all, or agree with me, but this is how I see things. What do you feel is making this game great or bad. I would sincerely like to know.
Discuss!
TL;DR:
- LCS poorly designed and doesn't allow true competitiveness
- Dynamic que allows for more toxic behavior for solos
- They removed team ranked
- Game design is always broken on release and PBE is completely useless for testing this. PBE should test the effects the item causes and not just bugs (sort of like a smaller sample size of the entire community).
Discuss!