Can we please have challenging and rewarding missions (please make them appear daily)

jasonkik·7/30/2017, 11:05:30 AM·1 votes·337 views

When I first saw the mission system on the PBE I was hyped af, I felt like there would be another optional progression system other than hextech. Almost all of the missions can be easily completed in complete accident and we get rewarded for it. Going to be blunt here, that's boring. Give us challenging and rewarding missions here are my suggestions (they're not the best and I'm on my phone so this is not going to look as good as planned)

General:

Ruthless Warrior Do the most total damage in the game Reward: Key fragment

Unkillable Try not to die once in a game but have a good kill participation (like getting 10 kills) Reward: Random skin shard

Protector Using shields, try blocking at least 2000 damage Reward: Key fragment

Unbreakable Will Take the most damage in the game Reward: Key fragment

Champion Specific:

Kled "Wooo! Good timing!" Remount of Skaarl 8 times in one game Reward: Hextech Chest

Nunu Blizzard Nuke Have 5 enemy champions in your ultimate Reward: Gemstone

Master Yi "You wish to learn the hard way I see" Get a penta (I am kind of being serious) Reward: Champion shard (not that hard really)

Yasuo "If you've come to kill me... I hope you brought friends" Knock-up 5 enemy champions with a single tornado Reward- Gemstone

3 Comments

MorinoZannen7/30/2017, 11:09:15 AM3 votes

get to challenger so you can show off to ur friend lol

Umbral Regent7/30/2017, 11:33:19 AM2 votes

Unkillable Try not to die once in a game but have a good kill participation (like getting 10 kills) Reward: Random skin shard

Unbreakable Will Take the most damage in the game Reward: Key fragment

Nunu Blizzard Nuke Have 5 enemy champions in your ultimate Reward: Gemstone

Master Yi "You wish to learn the hard way I see" Get a penta (I am kind of being serious) Reward: Champion shard (not that hard really)

Yasuo "If you've come to kill me... I hope you brought friends" Knock-up 5 enemy champions with a single tornado Reward- Gemstone

These all are kinda exactly what Riot's doing their best to avoid with Missions. They don't want missions to skew people's playstyles so vastly, and they also don't want people to have to go out of their way to complete missions.

The stuff they've been doing (CS, Kills, Assists, Gold Gain, etc.) are easy enough that just about anyone can do it, it doesn't require too much effort, and most anybody with a lick of game sense can get them done and get their rewards.

But stuff like "get 10 kills (hell, even takedowns) without dying in a match" practically force players to play in such a way that just plain ruins the game for them and their teammates. ("guys, stop yelling at me for not being in teamfights! I have that dumb deathless mission!")

As for the Champion specific ones (score a Pentakill, knock up 5 enemies, etc.) are just plain ridiculous. The Nunu and Yasuo suggestions are also not just ridiculous to try and obtain (enemies tend to scatter when either Champion enters the fray), but beyond that, there's not really any Missions whose goal was to apply any specific CC or perform any one specific feat. (outside of the Kayn icons, wherein players had to get a Double-Kill as Rhaast, or a Killing Spree as Kayn, but those are more realistically obtainable.

While there is a part of me that wants to advocate for more challenging missions, I'd rather do with the K.I.S.S. method of missions that we've had for now, since anything more would probably make people do unnecessary crap to get rewards.