Pyke balance idea

InSaneEyeKing·12/2/2018, 7:44:43 PM·1 votes·877 views

You know how tryns slow only works when you're running away? Why not make Pykes stun the opposite? Instead of always stunning targets he runs through, only stun targets he moves towards, but only deals damage with no stun when he's moving or runnin away? This would make him way easier to gank instead of being impossible to kill

2 Comments

Hotarµ12/2/2018, 8:41:53 PM2 votes

Pyke's whole niche is that he's incredibly slippery. One good round of CC and some smart focus and he's instantly dead or has to pop item 3140.

Imperial Pandaa12/2/2018, 7:54:16 PM1 votes

That would be an incredibly persnickety interaction. If a Pyke used Q and than E'd backwards to stun them, is the game likely to think he is running? What if I'm baiting the enemy and anticipate a gap closer to stun them with my E? What as I try to line it up before the ghost returns for the stun needs me to move slightly away?