Azir?
Lets face it, the Q nerf to Azir was alright in some ways, but the E nerf (removal of knock-up) was unnecessary. In a meta dominated by juggernauts and assassins, Azir is quite vulnerable now (same with other champs but thats for another post). The knock-up was more of a quality of life, hell, why not lower the actual time knocked up? Or extend the cd on E slightly (for the butthurt
). Having to rely on just an ult as a form of CC/disengage is silly (yes I realize you can just W+Q+E away
) .As playing quite alot of Azir, I've noticed E is hardly useful with the shield (bonus health? Really?) and the fact if you E into an enemy champion, you get stuck like a
in a windshield with a minuscule shield. I'm not saying he does not fulfill his role as a back line, DPS mage, I'm simply stating that the E knock up removal was not necessary. If any rioter could respond to this it would be much appreciated, or fellow leaguesmen give me your ideas. Thanks for your time.