[Suggestion]: Hextech crafting and solo players.

SeekerofSilence·7/20/2016, 4:52:49 PM·3 votes·499 views

Greetings!

I was once an avid defender of SoloQ, and whilst I still believe DynQ skews the fair competition of ranked, I've come to terms with Riot choosing to not make any changes.

However, there are still some things that bother me.

Hextech chests. Right now you have a massive advantage on that field if you're playing with friends, you can get a C on a first-time champion and still get a chest because a premade got an S. That is, in my mind, unfair.

I propose that you cannot get a chest if your premade gets an S, UNLESS you get an A or higher yourself.

Not only is it annoying for the person getting an S (my premade once expressed discomfort once when he gave a free chest to a guy whom spent most of the game feeding - unintentionally of course, but still), it can also make the weakest link feel bad (I had a horrible game but got an S because of my premade once; I was so embarrassed).

To better the situation for solo players, I also suggest they can get a chest at A+ as well. I'm currently at 5 keys, but due to not knowing a bunch of champions really well I can't get chests to use them for (Fyi: I've already got my chests on my "mains").

Just a suggestion. I know solo players will appreciate it.

2 Comments

Embertine7/20/2016, 4:57:16 PM3 votes

I'm solo but I don't really see the point in this. I'm happy with needing to get an S ranking in order to get a chest. It makes it so I have a reason to try and perform my best every game that I play a different champion.

Making easier to get chests just for solo queuers whom aren't playing in a premade doesn't help us solo queuers when our problem it ranking not chests.

However I thank you for thinking about us regardless.