Ziggs buffs I'd like to see
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Bouncing Bomb Deals 15% increased damage per bounce up to 30% ( Just throwing the bomb at an enemy will deal normal damage, after its first bounce it will deal 15% increased damage, and after its second bounce it will deal 30% total increased damage.) Ziggs Q, while being on a short cool down doesn't do as much damage as it should for being as difficult a skill shot as it is. With this buff Ziggs can deal minions more effectively, and if anyone thinks this might be too much damage vs champions... If you get hit by a bouncing bomb on its 3rd bounce you probably should pay more attention.
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When ziggs or an enemy is in range of satchel charge an indicator should pop up showing direction and distance they will travel (to ziggs only or course :p) just a quality of life change, but id still like to see it
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Mega inferno bomb: Increase the damage from 200/300/400 to 235/370/405. Reduce the damage bonus in the center to 35% from 50% but change the centers damage from magic to true damage.
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Ziggs passively takes 10-25% reduced aoe damage ( I haven't settled on a value or if it should scale at all yet) The yordle is a demolitions expert he should have some protection against aoe I would assume.