Is warding really good for the game?
Watching worlds and seeing so much wards placed i remembered good old season 1 times when i didn't gave a shit about warding. And thought - if we had no wards - then:
- It would definitely improve map awareness and safe play on lanes.
- It would allow to reduce death timers, since mistakes are more common.
- It would allow to increase tankiness of turrets, so mistakes are less punishing.
- Clairvoyance return as a vision option without warding.
- Supports are free from sightstone curse. Fun thing that Ardent Censer is best when rushed, but you can't cos must get that sightstone, sorry bruh.
I can only see pros of removing wards from the game. Cons anyone?