Of course, give or take whenever we can loot them. I respect his split pushing potential since I do alot of it every time I play him...but there needs to be more than just using your ultimate to take turrets. CC destroys him....and there are too many champions on the rift that abuse it. 9 times out of 10 there are at least 3 lock downs/snares and 2 High Mobility champions. Tryndamere doesn't have the particular oomph that he used to against the way the skill set up is now. Respectively, it's ok that he can do alot of damage with the buffs, Sadly, not every champion needs them. He may or may not need a full kit rework but a boost would be nice. Say you are Tryndamere....you struggle against a Jax but got the kill giving you firstblood. Good job. Jax comes back in and bonks you on the head dumbo. You die that one time and that gold you accumulated up until that point of death means nothing cause dying gives your laning opponent the shutdown gold and absolute immunity to everything about you. You're dead, buy maybe a Sword, boots, and a few pots.....guy backs and comes back in rolling on 2 Swords, Cloth Armor, Boots, and 5 Pots.....what even?
Tryndamere relies on 3 things: Crit, His Ult, and His Q heal.
Because there are tanks that can literally 3 shot Tryndamere, we drop 25% of our damage and buy Defensively because if we buy Offensively, we're opening up our Health to the laning opponent who can already 3 hit you. - There goes our Crit.
Most tanks have high CC: Silence,Snare,Stun,etc. Tryndamere ults but CAN'T GO ANYWHERE...so he becomes a punching back until he dies. -There goes our ult.
Because of how Bursty or Anti-Mobil the tanks are, the Q heal makes it almost POINTLESS to use....you're just adding on like 500 hp that can be bonked off again with a Garen Q or Darius W/Q...hell, even an auto from a Top lane Graves. Even worse if they have On-Hit slow effects. -You lose your last hope Sustain.
Sure, you can say - Oh but I got 8 kills so I can 1v1 my top laner. Great man! How about the fed Caitlyn bot lane with the ranged poke/sustain? She's 8 and 0 but has CC escapes, A fine trap you have to creep your way around, and while she's being able to kite perfectly. There goes you being useful to your team...but hey, kuddos for being able to stop Gangplank top!
I love playing Tryndamere but he just doesn't fit the Barbarian Role anymore. He's more like a Cleanex wipe for your bloody nose....