Shen has fallen off the Meta, Alots of champs counter him now. Please tweak and buff him
Well recently ice been trying to play some games with Shen and what Ive noticed is that Shen's make no sense and can no longer help teammates effectively anymore,]. The ultimate has a high cool down and very low shield at lower ranks, imagine trying to save a teammate from zed when your ally is hit by a Viegar ult, Garen ult, zed ult, or by Warwick and Ekkos w. Imagine the amount of burst champs out in the meta now. Shen not being able to R at max value in the beginning actually made it hard to play Shen x3
his q is actually a Nerf "the resource it scales (from AP ) throws Shen off balance with his kit; forces people that want to try something off meta with Shen to farm all game to try to choose to be a squishy. with AP that deals a little bit of damage in the long run or a tank that cant do anything but uses his ult, the taunt and R is pretty his last resort to try to be effective in a team fight, which pretty much renders him useless from a defensive stand point, due to the lack of specific details his kite is missing . That's what im here to talk to you all in riots game play development about, why Shen cant keep up with the meta. his q needs to scales high and last long enough too save your teammates in a would be unwinnable team fight. The amount of time that it takes for Shen a Maine to save a carry with no ult; takes too long to channel you have to hurry up and kill the threat that's harming the person your trying to save. the amount of damage he dishes out is bad especially when; lets say perhaps top and mid turret has been desintagrated to pebbles within 3.5 seconds; due the enemy team 4 man tower diving. What if the situation occurs were i have to ult in after my ADC of ally has been fighting, to protect our thier lanes turret? how can i try to save the whole team with such a high cool down on my ultimate? The ultimate's name represents the Contradiction within Shen's game play. if shen is not meant to do damage, yet his sole purpose is to depend on others help, then why is his ultimate so high; preferably try making his ultimate at around 45 seconds cool-down at max ranks; like Moakie Taric or zilean. If players think that's too low and you think that's OP asf, then look at champs like draven, look at champs like moaki were he gets excessive healing, (which also please don't change, i love these champs the way they are) HAVEYOU SEEN DEATHS DANCE DRAVEN IN KOREA!?. Someone ought to be there to counter balance the game; Shen's purpose in game "Is to reestablish balance" you see? That a double standard. if the cool down is still low, then how about 60 seconds
How about making Shen's w adaptive to the damage type just like Camille's passive, maybe it could be a skill thing were when you activate it you can toggle it to switch between blocking magic or physical damage. could u imagine trying to R ult save your ADC from a Malzahar or Shen support. What if you get first pick in draft mode and your first pick is Shen, then whole enemy team sees your pick and tries to counter pick you.!? TAsk yourself this question, if shen gets counter picked by a champ that doesn't do mele at all,and is 9/10 times out of range of him; how does he lane? champs that don't do basic attack damage. Then the whole team might go caster champs like Corki adc, or varus. Maybe they my go zyra support; who's plant turrets do magic damage instead of basic attacks, that Shen can't block. or hiemer dinger top lane? what about Azir's sand solders, have we completely forogot about that one? doing magic damage auto attacks on Shen, is broken asf why cant he block it????
Why lower his cool downs!?
well because during late game time is of the essence, and team fights seem to have to be very clutch. Nearly every 45 seconds or less team fights are breaking out. Shen needs to be there or else he might be yelled at his team for split pushing. I feel as a Shen i shouldn't feel like every death on my team is my fault, as a Shen player its my duty to protect my team from Busted champs. Riots Maine answer to Busted champs seem to nearly always be to simply to Nerf them. That is a problem because their are so many champs out there that need buffs and so many that need Nerf; Why not make champs that need buffs be able to counter the champs that need nerfs. The overall interpretation of a riot Nerf choice always always leaves the champ mains shiver in their pants because they know that their champion wont be playable anymore. the team behind Nerf gut a champions play-style ; when infact it should be the opposite; they should buff other champs. nerving a champ is just cruelty to those that actually took thier time to master the champ. I remember how much i wanted to Maine graves, then a week later graves got Nerf. i was torn because i won pool party graves from hextec loot and played him on free to play, graves was awesome!
SHENS NEW W SHOULD BE negate all Physical damage from basic attacks, abilities that deal physical attacks and damage triggered by passives. This doesn't make sense, if Shen's w makes him Shift between space and time, why can't he dodge a birds feather, why is he still taking damage. only magic should be able to hit him merely because magic is magic; and magic transcends reality, its supernatural therefore it should be the only thing that could touch him. NO TEEMOS PASSIVE POISON SHOULDN'T COUNT,
Shen needs, More Tweaks, so that i could choose between going, fighter Shen. Tank Shen. or AP jungle/ jungle support Shen. Theirs no point in doing tank Shen jungle anymore, he wont deal enough damage on ganks to really kill anyone withing a moderate rate. he kills as fast as an Allister trying to POSITION his e to stun someone. Tankieness early games doesn't work for janglers when it comes to ganks. Shen jungle is hurt



, then come back again and tell me he does no damage. I did a jungle Shen
and duelled an equally fed Irelia.
, he's mainly played AD yet his W scales off AP). I have tried him pure utility, it somewhat works, but you pretty much sacrifice all your duelling power for it, and that could cost you the game if you lose the lane hard because of it.