The purpose of the support item rework did nothing but slow down supports
I have waited, patiently, for something positive to come out of these support items, and with the recent relic shield nerf, its apparent I will never get it,
The new support items
,
and
just instead forced all supports to carry wards. While conceptually that is nice early game, and effectively forces a role mechanic to have a forced function, it was a fairly unfulfilling change. Normally a support would have their item, grab tier 2, and then buy the ward item. Depending on how the game went they would keep the wards or shuck them. I can't tell you how often, when I game goes on for 30+ minutes, I was asked to toss my wards for more damage, or another utility based item.
If it was going to be a rough game, I would go the old ward hybrid, or if I was a tank it was almost a must. If I wasn't, I had a valid utility item in the form of frost queens, or talisman. Now I can still get those perks in the form of
or
, but after I am forced to build an item that I will eventually sell. And its much more common for me to sell if the game goes on too long. The items bring me no satisfaction.
Then they nerf
, an item I refuse to buy now.
guarantees me better gold potential and mana (since there isn't a real manaless support unless you count shen), and
. This item is a joke to me now. Originally a morg or lux would do fantastic as a supp with it into frost queens. Now, if you use your abilities wrong, its goodbye gold for 12 seconds (if you only managed to kill one, of course). Its tribute generation is useless late game on a damage mage support, especially while fighting. Now its just better to go coin.
A Naut/Taric/Melee tank support, if he is against any poke supports like nami, morg, lux, can't safely tap a minion with
until the game goes on. This wastes that passive. If the enemy team is zoning well, they will torment that support. Now that lovely item has had its gold generation dropped immensely. Which, I honestly don't use much anymore since the rework, but now won't even try to use it.
And while, this does sound like a "I am a support main and am salty", I really do feel like my ability to play ranked in my lovely low silver rank has been negatively impacted by these choices. I play ranked so much less now that those items have been reworked, and really am exhausted trying to learn how to play other, more isolated, roles.
/sightstone/
to
/
/
main and hate that he feels so weak when you try to build him offtank nowadays. Give us a real option to forsake AP/Damage/"support" items in exchange for being able to wade into fights a bit more. It's feeling more and more futile since Runes Reforged and the buffing of champion damage, keystones, etc.