Lethality vs Armor.
-6 armor seratted dirk 1100 gold -8 armor duskblade early 2900 gold -13 armor duskblade late 2900 gold -4% total armor 1 stack of cleaver 3000 gold -35% total armor lord dominiks regard thank god its total now. 2800 gold
4.3 lethality= -2.75 armor (Rune-Sudden Impact) late game.
Early armor reduction burst -6 armor from seratted dirk+-2.75=-8.75 armor from target.
-44 armor -35-59% depends on stacks is what you can negate if you go full lethality Runes and items x4 lehality items x2 armor pen items and the cost of 15k gold to reduce that armor below.
if someone has 900 armor he will remain with 505 armor 1 stack/6 stacks=325 armor(-575 armor) (77% reduced attack damage)
So if someone has 400 armor -39%=-44 armor=244 armor -44 armor=200 armor from 400 (-200 armor) 1 stack max stacks (6)will leave the target with =164 armor +lethality=120 armor left from 400 =(-280 armor) (55% reduced attack damage)
If someone has 200 armor
=122 armor -44=78 armor (-122 armor) 1 stack/6 stacks=38 armor(-162 armor) (28% reduced attack damage)
if someone has 80 armor he will remain with=4 armor. (-76 armor) 1 stack/6 stacks = -12armor= (0 armor)= reduction (-92 armor)(0% reduced attack damage)
Its very weak vs armor especially if its 6 stacks to reach it there plus if there are shields to the one you fight yikes.
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