Boosted community in plat/diamond. + more post-game stats.
They are rampant. There sure is alot of them. And nothing is being done about them. Isn't there something the real diamond community can do about those dirt-bags? Like brand them somehow, maybe not to other players but you know, flagged in some way that shows you, riot, that they r boosted. They don't deserve the full LP gains from win's that they most likely contributed nothing but heartache for the winning team and MOST IMPORTANTLY there _teammates _dont deserve to lose full LP value for a game they lost cause said boosted player? Bring out a new optional report that calls out the boosted player. I'm sure alot of us would be more than happy to point them out. And I'm not so naive that people are gona try there best to report all the people they come across that they dislike, but that should be easily filtered out by actual post game stats, not KDA, but damage dealt, damage taken, damage healed for those support players out there.
Also! Another cool thing I'd like is in regards to post game stats, could you add a shielded value/time shielded, knocks up and the actual amount of damage done from your keystones such as death fire touch and thunder lords and grasp of undying? Some of us are trying to figure out which is beter for our play styles and its just hard to tell.
I've been reading alot of B.S. about dynamic queue. I'd argue its a step in the right direction. I dislike the fact that if you click random postion/Support, you almost always get support, but if you never click support, its a great system for getting what role you want. So its great, all that B.S. about it sucking is just that, B.s. Dont remove dynamic queue. Ever.