Boosted community in plat/diamond. + more post-game stats.

Math Wiz·4/23/2016, 9:34:48 PM·3 votes·418 views

They are rampant. There sure is alot of them. And nothing is being done about them. Isn't there something the real diamond community can do about those dirt-bags? Like brand them somehow, maybe not to other players but you know, flagged in some way that shows you, riot, that they r boosted. They don't deserve the full LP gains from win's that they most likely contributed nothing but heartache for the winning team and MOST IMPORTANTLY there _teammates _dont deserve to lose full LP value for a game they lost cause said boosted player? Bring out a new optional report that calls out the boosted player. I'm sure alot of us would be more than happy to point them out. And I'm not so naive that people are gona try there best to report all the people they come across that they dislike, but that should be easily filtered out by actual post game stats, not KDA, but damage dealt, damage taken, damage healed for those support players out there.

Also! Another cool thing I'd like is in regards to post game stats, could you add a shielded value/time shielded, knocks up and the actual amount of damage done from your keystones such as death fire touch and thunder lords and grasp of undying? Some of us are trying to figure out which is beter for our play styles and its just hard to tell.

I've been reading alot of B.S. about dynamic queue. I'd argue its a step in the right direction. I dislike the fact that if you click random postion/Support, you almost always get support, but if you never click support, its a great system for getting what role you want. So its great, all that B.S. about it sucking is just that, B.s. Dont remove dynamic queue. Ever.

1 Comments

Gimpy894/23/2016, 10:29:15 PM2 votes

dynamic que (and to a lesser extent the old duo que) are the primary causes of boosted players. If a trash player has good friends he will climb to their MMR (either through intentional boosting or the fact that his winrate is tied to his friends). Without it the only way for players to get boosted would be to give out their account information, which is something most players would not want to do. This would also make it super easy to detect boosters since they would go on a huge win streak in a completely different state or country with champions they don't main. The fact that the ip will switch back and fowarth rapidly from distant locations will constitute proof that the account is being shared.