ff at 15
we need to bring back ff at 15. almost all games are basically decided at 10-15 minutes. getting crushed for another 5 minutes before being able to surrender just sucks
we need to bring back ff at 15. almost all games are basically decided at 10-15 minutes. getting crushed for another 5 minutes before being able to surrender just sucks
we dont need ff15
We need ff0
When SKT Faker verses you mid, then yes.
No, they aren't.
Not to sound like a complete failure of a human being, but seriously, just play better and safer, and convince your team too as well. The only game that is unwinnable is the one were you make it to be
if 5 members of a team wan't to leave a game, it is 100% nonsensical to force them to stay at any point of a game, whether it's 20 minutes or 5. Neither you nor Riot has a say in whether a team believes they can or want to make a come back or not.
To be fair, almost all games are decided in champ select already sadly.
Haven't they always been?
Sike. Unless you are saying that you are almost guaranteed to carry every game. If so I salute you and your skill.
It's also ridiculous that you have to play until 20 minutes in a 5 v 4 (or 5 v 3, 5 v 2, 4 v 1, etc). Riot said they would fix games where someone doesn't connect at the start this season, but that still doesn't address games where a player disconnects before minions spawn, or rage quits before 5 minutes (i've had that happen too many times lately). Players who afk/dc are already punished by leaverbuster so people won't abuse earlier surrenders without consequence, so why not just allow the team with fewer players to surrender early?
They could even do it like Dawngate (RIP) where you could surrender early not only when you are 5 v 4 ( and I had games where I was on the 4 man team and we won without ever bringing up surrender vote), but also when the other team had a large kill lead (like 15 to 3).
The last thing I want in a 4v5 is a "teammate" spamming ff
Edit: add ""
You'd really rather play a full game 4 v 5 then have to click once every 3 minutes? That makes 0 sense to me.
If it's ranked then yes. 4v5 isn't a guaranteed loss. But you'd never know that if you don't actually try.
FF at first blood*.
and there are games when your team is so far behind, getting stopped even in a 1vs1 against the enemy support, you cant farm, there's too much pressure in all lanes, Then finally 20 min arrives and you wanna surrender....
...1/4, your team think we can comeback, but we lose at 20:50
almost all games are basically decided at 10-15 minutes.
If this is actually true, then that's the part that needs to be changed. Tougher towers, going back to reduced gold for early kills (or even reduced gold for kills in general, make it even more about what you can do with the numbers advantage you get by taking them off the map), whatever it takes to keep them competitive into the midgame.
If it's not actually true, then people need to stop believing it, which is more difficult for Riot to affect, but maybe they can do something.
I agree, ff at 15 would be nice. If your team or the other team is fed by then, the losing team LITERALLY has no chance. And yes, I am using the word "literally" correct. I've never had a game where a fed team threw a game hard enough to lose, if they were dominating before 15 mins.
its absolutely disgusting how one sided and stompy games have gotten . I truly wonder if riot sees these complaints sometimes. 80% of this community seems to hate this new minion advantage bullshit. Makes games more stompy and completely changes the dynamic of everything. i for one do not wish a for ff at 15. I want the old gameplay back. You know the one where the losing team has a chance to come back in?
surrenderat20 would have to change their name
Well cloth5 is already screwed by this season haha
Nah, game time average is about 30-35 minutes.
That doesn't mean that there aren't plenty of games where one team has an enormous lead at 15 minutes. I'd be fine with leaving surrender at 20 if they gave the option to surrender early if you had an afk on your team. Right now if someone afks/disconnects at the start you just have to play till 20 minutes with almost no hope of winning or even having a chance.
Take a look at surrenderat20, there are some redposts about changes to early AFKs (basically free dodge once the game begins - free for everyone except for the afk..). Can't link it atm..
The piece of data that Riot needs to report is percentage of games that ff at 20-25mins. They keep reporting average game length which does shed a small amount of light on the problem but doesnt show the big picture.
Example:
Pre-Season 5: FF 20-25 mins = 19% Season 5: FF 20-25 mins = 17% (balance changes from pre-season worked well) Pre-Season: FF 20-25 mins = 57% (they done $^%&^% up)
Problem is that they will not ever release hard numbers as they would directly correlate with how well their design teams are performing. Money is always first with Riot!
But you do realize that FF statistics do not indicate balance but rather perceived balance. All this QQ about the perceived playtime and inability to come back is actually increasing the FF rate way more than balance does.
There is an ff at 0 option where you just stop playing
Please, surrender option should just be removed all togeither, everybody just votes no even when the enemy team got 9 towers, 2 inhibitors, and are 15K gold ahead.
"but but throw is everywhere!1!"
only in wood elo this happens