Mercy Granted

EternalMoe··104 votes·13,222 views

I was just going through my fb news feed and I came across this. It looks pretty good since people are dcing on ranked. Riot plz respond to this and make it happen if it is a good idea since a lot of people are dcing on ranked due to the lag.

45 Comments

Sir Frosthaven35 votes

Why does this look so familiar...

Starlighte16 votes

Why does this look so familiar...

I hate to say it but, if this is the best we can do after months and months of iteration on how to help teams who have AFKs in ranked, this sucks.

A system where the opposing team gets to "vote to be nice" and otherwise the default position is "well, sucks to be your team" is inherently toxic. Riot is basically setting up a default position of exactly what the community hates, and an ancillary position of, "if your team is nice you might get a mercy vote.

Then you have to consider the % required to achieve the vote. Surrender votes are hard enough at a 4/5 requirement. Asking for only 1 self-centered ass on the other team, and hoping to not get more than one in an already shitty situation only further exacerbates the frustration of having an AFK. So, how about 3/5? Well, sure it is a majority, but think about how many times you have surrender votes where people just don't vote.

There are just too many problems with having players decide mercy or not, and there is no reason it should be tied into honor in any way, shape, or form. The system should automatically give mercy when leaverbuster is active. And if you want to get the "afks" in game (when they just derp around on the fountain) establish a game wide vote to trigger leaverbuster on them.

Additionally, having a ranked game reset if somebody fails to connect is a far more important feature imo. I would have preferred to see that prioritized over this.

Spot The Mott2 votes

He is trolling you, look at the position he works as a software engineer http://www.riotgames.com/careers/software-engineer-1 this shows he does work on server stuff more than a gameplay feature, riot have said they are doing something about theAFK problem which will come with SR VU or in Season 5

Starlighte4 votes

He is trolling you, look at the position he works as a software engineer http://www.riotgames.com/careers/software-engineer-1 this shows he does work on server stuff more than a gameplay feature, riot have said they are doing something about theAFK problem which will come with SR VU or in Season 5

Perhaps my troll reaponse to the troll was lost somewhere in my english to english translation. I was simply reiterating some of the thoughts that came out of the thread Frost is referencing.

Spot The Mott2 votes

I would be happy you are familiar with this but I know you are trolling because you are a software engineer which is more server side than gameplay if I remember correctly so i will ask a question about software engineering instead: I am using MySQL in my Computing A-Level project (From the UK) so I was wondering how often you use it in your daily work?

Sir Frosthaven18 votes

Yeah, back when I made that thread (before being a red), there was a lot of valuable discussion surrounding the limitations of the design. To me, at the time, it was more valuable to get the conversation started than to create an end all solution. It's a fun conversation piece, to be sure!

Frayace3 votes

Gratz on becoming a rioter :D

phyerbert7 votes

So in the forum discussion the concern was the incentive to harrass out other players in an attempt to gain a mercy vote. With the option of muting players I don't see why that is a concern. I mute lots of offensive teammates and opponents which keeps me calm and in the game. Perhaps an added tweak could be if a person is spamming chat then a pop up reminder on your next death with the option to mute:

"Summoner X has posted 75 messages in 2 minutes, would you like to mute Summoner X?"

This reminds us that we have the option to cut off anger rather than respond. Even without the mercy system I like this idea. Lyte and crew could probably come up with a good threshold for the reminder too.

EDIT: An option to opt out of these notifications all together would also be a good idea, in case someone finds the pop ups annoying. Also it could flag certain words or phrases that would trigger the prompt "Summoner X may be using offensive language, would you like to mute Summoner X?"

Sir Frosthaven6 votes

He is trolling you, look at the position he works as a software engineer http://www.riotgames.com/careers/software-engineer-1 this shows he does work on server stuff more than a gameplay feature, riot have said they are doing something about theAFK problem which will come with SR VU or in Season 5

Oh sorry for the confusion! As stated previously I became a red after spending years in the community. I made the initial post being referenced here in that time :)

see: http://forums.na.leagueoflegends.com/board/showthread.php?t=3512300

either way, I like to read community opinions. No, I don't work on gameplay or anything, but I still enjoy the conversation (especially since that thread was close to home for me) :)

Starlighte2 votes

Oh sorry for the confusion! As stated previously I became a red after spending years in the community. I made the initial post being referenced here in that time :)

see: http://forums.na.leagueoflegends.com/board/showthread.php?t=3512300

either way, I like to read community opinions. No, I don't work on gameplay or anything, but I still enjoy the conversation (especially since that thread was close to home for me) :)

You needn't worry Frost I got the reference to the post, was simply trying to re-engage the conversation.

Xones3 votes

I wouldn't show mercy, i get afks all the time, if i get the chance of an easy win, i'm going for it.

Adrian Umbra5 votes

I wouldn't show mercy, i get afks all the time, if i get the chance of an easy win, i'm going for it.

I think you misunderstand the system. WHEN you win, you can show mercy to the enemy players who stayed and they will suffer less for it. You get no personal gain from it either way.

And to the OP: Players who have left the game are already handled automatically by Riot's system. That's not to say that additional penalties can't be handed down to those who left, though.

Xones2 votes

Ah, that's actually reasonable, although i think it should be automatic, teams with afks lose less LP, the system should also take in consideration KDA ratio, individual efforts, buying support items, wards, etc, and not take blame for what some Jarvan fuck did when everyone was getting raped in base, the minute Riot starts changing and not just saying that they're "working on it", the minute the ranked system would improve.

WeFlyNoLie1 votes

But there lies the issue, if they were to implement this, its just something players would abuse. "Oh my team is losing, I'll just quit and get mercy for my teammates."

Nightlynx2 votes

That's.... pretty much impossible. WIll you really do it if the penalty is an immediate 2 hours ban? or perhaps a -50% modifier for IP/LP gain for the next 24 hours?

I find it impossible to believe altruistic people play league. Especially not martyrs.

Willahelm Fulber4 votes

Altruistic people do play League. Sadly, altruistic as I am I'm also realistic and thus continue to play as long as there's a chance.

I remember once, a long time ago, I was playing Malphite with an allied Teemo, the other 3 players on our team fed and disconnected before 10 minutes. We still won through blood, sweat, and tears. Also with a thornmails/frozen hearts against 5 ADs. It IS possible to win, it's just really hard, in every situation.

WeFlyNoLie1 votes

I should have explicitly said this, but my reasoning is this. If they were to implement this, they need to be able to tell who is quitting and who legitimately disconnects because of things beyond their control. You can't do that. Even if they were able to tell who disconnects because they lost their internet connection, I could just easily decide "Whelp, I'm losing, but I don't want to get penalized, so I'm gonna go unplug my router to make it look like I lost my connection."

All it takes is one person to do this, and the rest are given mercy because he fakes his disconnect? You can't tell me that wouldn't be abused.

Taarki1 votes

But why would you quit? You would receive like 2x to 3x the amount of LP loss (at least you should (possible solution for people who would quit if their team is losing))

Matthias91191 votes

I think you misunderstand the system. WHEN you win, you can show mercy to the enemy players who stayed and they will suffer less for it. You get no personal gain from it either way.

You simply can't do that; you'll break Ranked due to massive LP inflation over time. You'd have to give less LP gain to the winners too.

Nebuul3 votes

If a team votes to give mercy, there needs to be a "penalty" of sorts against the team granting mercy to prevent abuse. I propose it marks the match for loss prevention for everyone who did not leave/afk. What that will do is as follows:

  1. The victorious team will only get minimal LP (I think it is like 1/3 normal reward), but they would still get credit for the win
  2. The losing team's players that do not have AFK time in the match will not lose LP and will not have any active series affected
  3. Any players on the losing team who were AFK will have full loss penalties plus leavebuster penalties

I think it would work in this case because the winning team would only be willing to grant mercy in genuine situations, not just as a freebie handout as they would if there was nothing to lose.

Itzon13 votes

People are greedy, they will not grant mercy with it means less LP for themselves. That would only leave in situations such as if someone was in promos

Nebuul2 votes

I feel like if the people on the team with an AFK'er are being good sports and positive, then the other team would be happy to earn a little less LP as long as they still get the win. But, I'm an optimist. Most people playing LoL are good people. Will you still have the odd troll that is like, "screw these guys I want my full LP" -- of course! But those same people would, I wager, say "no" even if it would not affect them.

Turning a match to "loss prevented" will just encourage people to use the feature as-intended.

Spot The Mott2 votes

It will generally depend on how I am doing in ranked e.g. if i am 0 lp and about to be demoted I will apologise and say I need the victory same with if I'm between 15 and 25 lp away from series, but otherwise if the team are not all douchebags I will be happy to grant mercy

Proelium6 votes

Do you also believe in unicorns that poop rainbow sprinkles?

It doesn't matter if "most people" are good people. Do you think 4/5ths of people in the League community are the type to be altruistic? Cuz that' what it's gonna take.

SmokingPuffin1 votes

Creating a system where more LP is gained than lost in a game is problematic. It's not so bad as elo inflation, but it's still a significant risk.

Creating a system where it's possible to have players decide that a team shouldn't lose promo games is just ripe for abuse. Loss prevention is much safer because players can't decide to collaborate to use that system.

SnowFall3 votes

not gonna happen, riot ignores 4v5 since 2009

The Queen Viper2 votes

Not gonna happen. Really really old stuff... they even had a thread with over 100+ pages about this.

http://forums.na.leagueoflegends.com/board/showthread.php?t=3512300

LordHippoman2 votes

Giving one of the most toxic/spiteful communities out there this option is a recipe for disaster. You'd have all chatting "BEG FOR IT, NOOBLORDS, BEG!" in every match, and people would be forced to capitulate if they wanted to take advantage of the feature. It's a good idea, but my faith in League players is too low to think it would work.

Pryotra1 votes

Great idea when it was suggested, still a great idea. As Frost said, Ultimately, abusing players to abuse this system is for the tribunal system to handle.

Considering that is down for the moment, this would have to wait till it's back.

Astral Duck1 votes

No, it shouldn't happen - Reason being is it's just a system people could abuse.

Knight Devout9 votes

You do know that , if everybody thought like you, we wouldn't have tribunals and prison? Or healthcare? Or car insurance?

phyerbert2 votes

more to the point, it's a system TOO EASILY abused, at least as it's presented. how do you prevent running a duo queue with a trash account that leaves if a loss seems on the way, the mercy saves the account trying to grind to prevent larger LP losses. Even if the trash account gets banned you can run another one, and if you're botting up a few accounts you can have a steady stream.

Possible solutions - if you duo with someone and they leave you are not subject to receiving mercy.

  • or find a way to stop the bots. which would at least make you grind up a new account if you wanted to make this exploit work. This is a tough problem. Although I'd say that I've had less leavers in ranked games this season than in last, but i don't play much ranked either.
Knight Devout2 votes

It is not , really.

Most of the "this can be abused " arguments are flawed logics that heavily rely on the idea that the guilty won't be punished. Duo Queue? Punish both as you suggested. When you bring someone in duo queue with you , you already know that you are increasing your hidden mmr. So, yes, there are consequences for both you and your team.

Opheliak1 votes

So nothing but good?

Ryokosan1 votes

+1, really goood idea, it will show who is a honest player and good person :D

dialMARK4acti0n1 votes

This looks way too good

SapQT1 votes

I am all about this, though I think it would have to be only available to non duo Q'd players to avoid abuse.

JustBoneBrook1 votes

cool trick

FateOfTheWind1 votes

So I think this is a great idea, however there is a couple problems with some of the posts I read. First of all, if the winning team gets a decrease in LP, they aren't going to give the opposing team mercy. It would be great if people were that honest, but it just doesn't work that way. Secondly, especially in lower tiers, people are just jerks. If some guy is having a bad day, or he's upset because he died a lot in game, he, or she, may just say no to be an A**. I think the best course of action would be to make it automatic. If someone leaves the game, that team automatically gets mercy. However I do not think the team that does not have an afker, should get reduced LP. It is not their faults someone on the enemy team afk'd, therefore they should not get punished for it. However this is all just my personal opinion I guess. Oh and by the way, new Sion OP.

TioMono1 votes

Why do you mention "lower tiers". So many people do this as if once you get higher ranked you achieve sainthood or something. There are jerks at every rank just as there are nice people in every rank.

Sire Hippington1 votes

to be honest, from my experience it gets more toxic the higher u get. Atleast from S1-D1(as i have played with players from higer Silver up to Diamond in rankeds or normals) Most high elo-players i met are pretty damn arrogant and behave like asholes as soon as the meet a lower elo player, and they are also more competivly engaged in the game, so they often enter ragemode once things go wrong.

Iamboringtoo1 votes

Agreed

Darkhearth1 votes

I keep getting kicked from the server in ranked, it has happened in 3 of my last 5 games and I'm pretty tired of it. Most times I get "Defeated", once I got "Leave" but not a single "Loss Prevented", why is that not working anymore?

soulbanana81 votes

It's not a bad idea, but when would you know when to not grant mercy?

MonkeymanX61 votes

I also prepared a suggestion for a new thread i was going to make that somehow is similar to the mercy.

I just got an idea for the good of most summoners in the ranked system.

We all know that we have the surrender/forfeit game option. I suggest that the voting results are confidential until all votes are made.

-If the votes end 4 surrender and 1 decline or 3 surrender and 1 decline, the person that declines the surrendering vote should get a lower LP punishment for losing. That will encourage summoners to vote NO, so less people will agree to surrender and more people would vote to get less punishment (not quit).

(The punishment should decrease for 20 to 30 percent)

Taking in concern the AFK summoners I suggest that they should be more severely punished and the other summoners should get some forgiven LP. The total sum of all forgiven LP will be the the same number of LP that the AFK summoner would get as punishment.

The reason for I suggest this, is that I feel like a victim of low ranking for those situation.

If you look at my match history, I have lost 7 straight games mostly for those reasons. I was on promos for bronze II, now I am around 40 LP on bronze IV. That made me lost all hope and made me feel like quitting ranked for the second time because I feel like I will never reach silver and also like I should not even try to before season rewards day because I can only play on weekends (for proof look at match history).

To be honest, most of the times I feel like if I am playing with some wind-up toys that I should keep monitoring and turning them straight to the finish line or some kids that need babysitting for just one night because if I do not babysit them through the night, they end up killing each other.

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