Rito pls: More basebuilding less powercreep

KSYN··2 votes·1,128 views

I get it. One shots are fun, balancing around winrates is fun. League of tanks wasn't fun. But that's because every tank does the same thing with resistances and damage reduction and that's old.

But tanks are necessary, even if their current designs are all nearly identical (except Shen he's cool). Damage indirectly gives you zone control, protection. The opposite is true. Tankiness indirectly allows you to deal more damage. And it's kinda funny the only way tanks differ is how they do damage. I rest my case.

Also, if one more ignorant wannabe pro criticizes me, I'm gonna crack. I got a bunch of pills and I'm not afraid to eat them.

4 Comments

KSYN1 votes

I'd like to add that I consider decision making, champion selection, mechanics all proactive and base destroying. While buying items and compromise as base protecting. That being said, the day Riot removed wards was a dark one indeed. Instead of removing consumables, they should've added variety. Buffs changed into inventory items. Shops selling a wide variety of utility like decoys, traps, teleporting scrolls, ninja arts, building a space shuttle for a science victory I don't know. Make a goddamn useless item 7 tools of the Bronzodia. -10 hp/ad/ap/ms for 3000gp if your team collects 7 each you win automatically.

KSYN1 votes

First generation YuGiOh was the best fight me.

Rester1 votes

More Base building? But this isn't Starcraft or Command & Conquer

KSYN1 votes

Tanks. Instead of a stationary turret that waits for you to gang up on it, you got a walking talking 10k health behemoth chipping away at your health for 100 damage per auto. Sure, a turret does slightly more, but your buddy there is only keeping you busy while his friends sneak Baron or cheese you.

Or maybe you got a Darius, then Mr. Tank slinks away and his front line is poking at him with pointy spears, until he's corralled into a corner and then tank bro steps in and lawd as my witness he is broke.

Also, base building refers to carries as well. Base destroying is purely proactive motives.

Tl;dr you destroy turrets, build items

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