Kindred + Jg Item

Unfortunate Game··1 votes·807 views

*[NEW] Enchantment: Bloodrazor

[Replaces Enchantment: Devourer]
[Context thread on changes available here.]
Total Cost: 2625 Gold
Recipe: [Jungle Item + Recurve Bow + 625 Gold]
Stats:
    +40% attack speed
    Unique Passive: Basic attacks deal 3% of the target's maximum health in bonus physical damage (max 75 vs monsters and minions) on hit.

item 1415 item 3153 + Her passive.

Might be too much to handle. Please consider changing this, might be too strong on certain champions.

Kindred is still currently too strong due to her broken passive. Please check it out...

6 Comments

Alytrox1 votes

You do realize you need 7k gold (you will need boots also) to reach those 2 items ?

Unfortunate Game1 votes

Lolwut.

Idk what that has to do with anything being too strong.

Do you even understand what I wrote?

Example:

Innate: Both Lamb and Wolf mark targets to hunt. Scoring a takedown on a marked target permanently empowers Lamb's basic attacks to deal 1.25% of her target's current health as bonus on-hit physical damage, capped at 75 (+ 10 per stack) against monsters, stacking with each mark consumed.

1.25% x 5 (5 is very achievable by the time you reach 2 items)

_Unique: Basic attacks deal 6% of the target's current health (min 10) in bonus on-hit physical damage (max 60 vs. minions and monsters). Active Unique: Deals 10% of target champion's maximum Health (min 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds. (550 range and 90 second cooldown) _

1.25% x 5 = 6.25% + 6% = 12.25% meaning this is all side noise, and this is just EXTRA damage. + The new Jg Item + 3% of Max HP.

I really dont think you have a high enough understanding of this game to realize how broken that is?

Alytrox1 votes

It's 3% max hp as PHYSICAL DMG. A tank usually has ~2500 hp @ 2 items. So with those two items, 3% means 75 physical dmg, mitigated by armor ~100 armor @ 2 items.So that means ~50% dmg reduction = ~40 dmg on hit. Meanwhile, phantom dancer did 60 MAGICAL DAMAGE on hit, reduced by ~70 MR = ~30 dmg on hit.

What makes you think +10hp dmg it's all of the sudden such a big buff ?

Moreso, what happens when no one stacks health, but resistance ? Guess what : useless Kindred for the rest of the game.

xxxDogmanxxx1 votes

Wait, is this real? No more Devourer? NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO...

Unfortunate Game1 votes

Yeah its real

xBushx1 votes

When this goes Live I am POSITIVE it will be Unique and you will NOT be able to build both.

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