6.14 Malzahar Potential Change
Malzahar Void Swarm (W) !
Cooldown increased to 30/28/26/24/22 from 20/19/18/17/16
Spawn changed:
[NEW] "Every 4
seconds and whenever a Voidling assists in killing a unit, Malzahar spawns a new Voidling with the same remaining duration.
[OLD] "The first time a Voidling attacks a champion or monster, or assists in killing a unit, Malzahar spawns a new Voidling with the same remaining duration."
Aren't you guys taking the whole "damage over time" thing a bit too far?
Edit 1: After a minute of thought... Doesn't this change pretty much screw over people that want to play jungle Malzahar? Y'know since you also removed Voidlings spawning upon hitting monsters as well as champions. Specially since Voidlings are weak on their own. And since they only get the bonus frenzy when there are three of them and they last only 12 seconds, how can you use that against a camp and be able to carry it over to another camp?
Edit 2: Won't this also default AD Malzahar to a farm lane? 12 seconds won't be enough time for the Voidlings to multiply on the minions and then attack the enemy laner. If E even bounces to them even...