Anivia experiments

SprinkleBird·9/26/2019, 12:33:52 PM·1 votes·1,627 views

Ok, So I know normally people would either go sorcery or inspiration for Anivia, you know, spellbook, arcane comet, yatayatayata, but I want to know some more for her. Experimentation with runes for her. I already know electrecute works as well, dark harvest works a little better, and conqueror works too (It's just a little harder.). But what else does? I have tried fleet footwork on her for early sustain to which it's nice but that's just it really. Anyone have anything? I know she isn't the easy to really expand out with for different items because of...... inhales... Issues.... (Fuck mana.....) But with runes I feel that'd be easier. So, anyone? I don't really know any other Anivia mains to look at cause froggens kinda the only one (That everyone knows on a pro level.) and even he doesn't play much of her lately which I don't blame due to how this metas been moving towards and the infinite amount of champs with dashes.

2 Comments

ManBearPig9169/26/2019, 11:41:34 PM1 votes

I'll send a full message later after work if this isn't enough, but...

Seraphs Staff, Liandry's Torment, Sorcerers Shoes, Void Staff, Oblivion Orb, Rabadon's Deathcap, finish Morellonomicon in that order.

Summon Aery, Manaflow Band, Transcendence, Gathering Storm, Free boots, and 5% CDR with Mini Cdr, adaptive damage and health runes. I main Anivia Mid when I am in mood for mid and this is very strong since people group up in this meta. Wall, aoe stun and slows, and install kill combos with q r and e are great if you can hit your dashing targets. R zones in a circle and Q zones in a radial line.