more CLARITY on the HP bar depending on the damage type :)
IT would give MORE CLARITY to the game if u give color to the damage received or dealt depending on what is it:
i suggest: ** IN STEAD OF ALL WITH RED **
1- true damage --------- with a "GREY"
2- damage depending on HP max or **actual **of missing ------with------- " blue or some representative color"
3- damage on time : with a bar showing th whole damge u gonna receive on that duration ------------- " ORANGE maybe"
if u have any other suggestions for clarity ? [slayer-pantheon-thumbs]