Aatrox Coming Up Changes
There are some major problems with the coming up changes with aatrox. The main problem is his passive. It now doesn't give attack speed until you get blood rush. It gives 20-50% attack speed which isn't a lot if you only get it when you activate blood rush. Current aatrox gives 30-55% attack speed and still does even when not full. Also blood decays way to fast at least make it decay 2% every second when not in combat to make jungle aatrox work, also during blood rush you should be able to refill your blood by using abilities when not in combat with champs. The base ad... It sucks. It increases your base ad from 60-75 at level 1, at level 18 it increases from 113-144 which is garbage. Only his q can benefit from it. Blood rush should also give initiation benefits, maybe decreasing the cast time of q by 20% or make it uncancellable or both. Blood rush should give movement speed since you are rushing for blood, but no need for that if you buff q while in blood rush. Instead of giving 25% base ad, you should gain increase damage per 5% of near by champ's missing health. Another problem is w, blood thirst and price. Blood price got nerfed way too hard. You should of kept the health cost, it is called "blood price". At least make it deal 60% of total ad to benefit from the horrible base ad gain from blood rush. Death's dance + tiamat will almost heal as much as blood thirst which is strange... It should be anywhere near to heal as much as blood thirst. There should be a 200 health deference to at least use both in curtain situations. Blood price will make blood thirst point less. Old blood thirst was fine, but old Blood price did way too much damage, but lowering the base damage and ad ratio is way too far. Lower the base damage not the ad ratio. The base damage is the reason why aatrox is so good in early game. You won't have too much ad until you get an ad item, like ravenous or death's dance. Problem 3 his base health is way too low unless you kept his revive even without blood rush. You arent rushing to die, you are rushing for blood. Remove revive and raise his base hp or keep revive when without blood rush or lower the cool down of revive by 2 seconds every 1 second every time blood rush is running.
simple changes like changing 25% base ad from blood rush to 10-20% bonus ad will be better for aatrox and movement speed increase or a faster q cast can help aatrox a lot. Aatrox's q is really unreliable with that tiny knock up and slow cast time, it is way too predictable with it being visible to enemies to some odd reason. Blood price is decent but might need some ad ratio tweaks, but blood thirst really needs some buffs to actually be useful in mid-late game.